PipeDoll is a 2D motion capture animation addon for the Godot Game Engine. It uses Google's MediaPipe library to capture motion data using a standard webcam.
See the Usage Tutorial to get started.
PipeDoll includes both a Godot Extension and a plugin. They can both be installed together by just copying the project files.
- Download the latest PipeDoll release from https://github.com/ectucker1/pipedoll/releases.
- Extract the downloaded PipeDoll.v1.0.0.zip file.
- Copy the contents of the folder to the root of your Godot project.
mediapipe_models
andmediapipe_graphs
should be in the project root, whilepipedoll
should be in theaddons
folder. - Enable the
PipeDoll
plugin in your Project Settings.