Godot 3.5 base desktop game with main menu, options, etc
Thid base proyect has no assets, images or sound in it. The propourse of this base game is to provide a most common elements in all the desktop games for godot 3.5
This elements are:
- Main menu with Text title and a menu with continue / new game / options / quit buttons
- The code to manage the continue (a.k.a. load a previous game) and new game data with autoloads for game data save/load
- Option screen with music/sfx volumen slider, predefines screen resolution with full screen toggle and a basic remapping keybind
- The code to manage option in an autoload (with save/load file) and keybinding remapping with another autoload (with save/load file)
- Quit popup to confirm exit and send message to the gamer
- Main game empty scene with in game menu
- in game menu with contniue / new game / options / goto main menu / quit game
TODO taks for the user
- Make up the main menu / options / in game menu / popups to the game style
- Fill the autoload of game data with the custom data for the game
- Create the keybinding for the game necessities
- and finally THE GAME
Hope this base game allow to speed up the game development