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Learn-Godot-From-Practice

5.31

上传工程,还在摸索阶段。 主要:player.tscn创建AnimateSprite实现动画帧

6.5

player.tscn添加了几个动画。

ques: 1、小马里奥和大马里奥是否相差过大,图像。

2、是否可以设置anchor,精灵节点的锚点应该设置在底部Vec2(0.5, 0)。没找到类似的设置

3、图像资源中,图像名end结尾是什么动作,以及st结尾是什么动作。

6.6

player.tscn修正了动画,在每个动画的第一帧固定了动画的初始位置。 (因为变大变小的动画会改变位置,播完这个动画再播放其他的动画会导致其他动画的位置出现偏移,不过理论上是不会出现变大后再播放小的动画,严谨点)

添加了简单的几个tile,并把player添加进去,碰撞目前正常!

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