This is the source code for a space shooter build using godot 3.0 and c#. It requires a nuget package to run, but you should be able to load this up and build it yourself.
If you want to give it a shot head over to itch.io for a build of the actual game. Download Here!
- You need to run nuget to restore the nuget packages. Use the following command:
nuget restore SharpShooter.sln
- You need to include
*.json
for each export templates in order to get the formation json to load. Else you'll see errors in the debug menu and you won't see any enemy ships loading.
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Enjoy, I love Godot 3!