A Godot tool for browsing and validating translations.
Godot 3.5
WORK IN PROGRESS
- Put your translation files in the
translations
directory (.csv
,.pot
and.po
). - Open the the project in Godot and run it.
- Click Load template and select a
.pot
file. - Click on Load translations (A) and select a
.csv
file. - Click on Load translations (B) and select a directory with
.po
files. - Click Analyzer to see the result of the validation.