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godot-gameplay-systems's Introduction

⚔️ GGS ⚔️

Godot Gameplay Systems (formerly godot gameplay attributes) is a set of nodes and resources which speed up development your gameplay systems.

Install

Clone this repo, copy the addons folder content inside your project's addons directory.

Enable this plugin by going to project settings/plugins.

Enjoy!

How does it work?

You can check some tutorials/doc/examples here

I am making also small "demos" to demonstrate how things work. You can check them out opening this repository using godot 4.x (stable), pressing the play button and choosing one.

Esc key will always return you to the main menu.

Networking Attributes, Effects and Abilities

Did not test too much, but abilities, effects and attributes could be replicated using the MultiplayerSynchronizer node provided by godot4.x.

The same should apply to Inventory and Equipment.

Contribution

Every contribution is really welcome, feel free to contribute!

You can open PR, issues or you can suggest features. Have a good day you wonderful Godot people!

Licence

MIT licence

godot-gameplay-systems's People

Contributors

octod avatar danielbernard avatar andreaterenz avatar sergwest585 avatar mark-rafter avatar

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