Trying to learn how to organize a godot project before I add too many features. Starting with simple camera controls and SC2 style unit pathing in 3D. Made in Godot 4.0 Alpha 11
boyquotes / godot-4.0-nav-tests Goto Github PK
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Godot 4.0 SC2 Style Unit Controls in 3D
License: GNU General Public License v3.0