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gameboy_shader_godot

A simple plug and play shader that will limit the rendering colors to only 4.

Apply the shader to a color rect and make it cover the viewport. Select the 4 colors you want for your palette and that's it! You have a gameboy looking game. This technique is great for 3d or if you don't want to recolor your art but you're going for a gameboy aesthetic.

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If you need help setting it up, reach me on twitter @gamedevboi

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