My first godot project
- Followed this tutorial
- Create a world
- Create a mesh(floor) with a StaticBody(non-moving "hitbox")
- Create a player(bean) with a "hitbox"
- Add a camera, which is the players POV
- Give the player the ability to move(used a template)
- Create a "neck" so the player can look around using the mouse
- Add a detailed environment
- Give the player an actual character model(no more bean)
- Add something else to do, ex.
- More rooms
- Guns
- Other "player" (cpu)