Coder Social home page Coder Social logo

builtin_time_slowdown's Introduction

Significant Slowdown Using TIME in Shaders with Godot Engine

Godot version: v3.2.alpha.custom_build.2e065d8ad Using OpenGL ES 3.0

There are two scenes in the repo. Both use MultiMeshInstance to animate 200K spheres moving back and forth. with_TIME.tscn uses the built-in TIME variable to drive the animation; with_uniform.tscn uses custom uniform float updated every frame in with_uniform.gd. Using TIME, the framerate fluctuate around 30 FPS; using custom uniform, the framerate stays at 60 FPS (even for 400K spheres).

This is probably not a bug

If you play with_TIME.tscn then switch the active scene in your Godot editor to an empty one, the framerate would go back to 60 FPS. It seems like the slowdown is due to the extra work done to animate the spheres inside the editor. Even though this is probably not a major issue in production, I still wanted to put this observation out there; in hopes of saving other developers' precious time.

This issue is actually reported already, but buried very deep and very hard to find.

builtin_time_slowdown's People

Contributors

wandompewlin avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.