Name's Gabriele Corti. I write delightful code, and I might be good at it.
borntofrappe / borntofrappe Goto Github PK
View Code? Open in Web Editor NEWMy personal website! Built with SvelteKit, deployed through Netlify. Hopefully soon.
My personal website! Built with SvelteKit, deployed through Netlify. Hopefully soon.
Following #13 created component(s) to apply the gradient and stroke to a custom element
currently, the icons are included with the object like syntax created with a node script in the Utils
folder. It is better to have the icons in the src folder, and have a script populate icons.js
before running 11ty
The SMIL demo isolated in FightTheEnemy doesn't work on Chrome, at least. Even if you defeat the enemy the animation continues with the attack from the opposing side.
It seems webkit browsers have an issue with the end
attribute on the delayed set element โ starts at 122
<set
id="fightTheEnemyHpDrop{i - 1}"
begin="fightTheEnemyShow{hpEnemy - 1}.begin + {hpDropDelay}s"
end="fightTheEnemyHpHit0.begin" />
From Wario Ware D.I.Y.'s tutorial games you are tasked to tap numerous objects โ butterflies.
In terms of SMIL the interaction is similar to #17 and #18 but you need to declare a victory when all targets are tapped. The objects should also stand still and move only when clicked.
From Wario Ware D.I.Y.'s tutorial games you are tasked to tap a critter on the screen.
In terms of SMIL the interaction is simple enough to rely on the begin
attribute set to click
.
From Wario Ware D.I.Y.'s tutorial games you are tasked to tap a floating object.
In terms of SMIL the interaction is similar to #17 but the object should move away from the center of the screen.
follow the example of the icons in the /static
folder to create a custom icon for the /smil
route
SvelteKit updated how to disable client side hydration. The version of the kit used to develop the /smil
route relies on the older, deprecated version.
export const hydrate = false;
Once you update the kit update the line as well.
export const csr = false;
found a typo on line 160 of src/lib/components/rainbow-sixteen/Puzzle.svelte
-Play a new round of rainbox sixteen
+Play a new round of rainbow sixteen
Instead of fixing the issue immediately I take the opportunity to list errors as I review the codebase in the next couple of days
Hi! I wanted to discuss a project with you based on your plinko work on codepen but couldn't find any contact info on your personal site. Can you please give me an email that I can contact you at, thanks!
This is something I wanted from the very beginning. Since the website is set to include articles discussing web development/code in general, it is highly request to highlight code feces according to the chosen language
The project is rather dormant, as I found myself devoted to other repositories (code, game-development). That being said, I consider it one of the milestones for the github profile, and one of the most important project for the foreseeable future.
Consider an update to the .svg
file included in the README.md
as an introduction. The style currently clashes with outro.svg
, pixelated in style and animated with sprites.
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