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maya-workflowtools's Introduction

Hello

I make open source tools for game development.

Unreal Engine Tools

Also check out my Unreal Engine List for more tools and plugins.

Maya Tools

  • Workflow Tools - A collection of tools for working faster in Maya. Includes RMB menu hook for extending right click menus.
  • Pymetanode - A simple solution for storing python objects as data on nodes in Maya.
  • Pulse - A rigging framework and toolkit for creating any type of character and prop.
  • boScripts - An older set of Maya tools for a variety of tasks.

Others

  • Workspace - My personal git, shell, and other prefs for a consistent env across multiple computers. Includes AHK Window Mover.
  • Dotfiles - A collection of configuration and ignorefiles.

ko-fi

maya-workflowtools's People

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Forkers

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maya-workflowtools's Issues

# Error: line 1: level must be >= 0

I am hoping to give these tools a test drive but upon first downloading this and pymetanode then running the .registerHotkeys() setup I get the following error:

# Error: line 1: level must be >= 0
# # Traceback (most recent call last):
# #   File "<maya console>", line 8, in <module>
# #   File "<maya console>", line 6, in <module>
# #   File "C:\Users\codyr\OneDrive\Documents\maya\modules\workflowtools\scripts\quickmenus\core.py", line 203, in buildMenus
# #     inst = menuCls()
# #   File "C:\Users\codyr\OneDrive\Documents\maya\modules\workflowtools\scripts\quickmenus\fmenus\menus.py", line 296, in __init__
# #     super(self.__class__, self).__init__()
# #   File "C:\Users\codyr\OneDrive\Documents\maya\modules\workflowtools\scripts\quickmenus\core.py", line 320, in __init__
# #     self.panel = pm.getPanel(underPointer=True)
# #   File "C:\Users\codyr\AppData\Roaming\Python\Python39\site-packages\pymel\core\windows.py", line 3121, in getPanel
# #     res = func(res)
# #   File "C:\Users\codyr\AppData\Roaming\Python\Python39\site-packages\pymel\internal\factories.py", line 318, in toGivenClass
# #     module = __import__(moduleName, globals(), locals(), [objectName], -1)
# # ValueError: level must be >= 0

I'm using Maya 2023. Is there some additional setup process I am missing?

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