Comments (3)
Soo, no offence to your issue complexity, but...
... i'll need some more info:
Are you using SpongeForge or SpongeVanilla, and which version exactly?
Whats the full BlueMap-version including the target? (latest
is not enough, and i'd need to know if you are using the sponge version or the forge version of bluemap)
Your full overworld map-config file would be nice too.
The ticket form would have included all of those ;)
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Ha! It was about 1 AM; so, I wasn't all there. Irony is, I pulled in an old 1.<9 world, and that renders just fine! :P
The map I'm trying to get to render is from:
SpongeVanilla - 1.20.6-11.0.0-RC1618-universal
BlueMap - 3.21 for 1.20.6
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Thanks, so i can reproduce your issue. It's a bug in bluemap's map-id generation.
That bug has been fixed in the newest snapshots already (since it does things completely differently there).
You can still make it work with your version on your end with a small trick:
BlueMap should have created 3 bluemap.id
files in your Gargantua
world-folder. one in Gargantua
one in Gargantua/DIM-1
and one in Gargantua/DIM1
.
The problem is that the content of them is the same in each file, but it has to be different.
So:
- Stop your server
- open each of the
bluemap.id
files in a text-editor and replace the content with a couple of random letters - Start your server again
- and purge the maps that have been generated wrongly
After that bluemap should start generating them correctly :)
One more side-note:
It is interesting that bluemap (almost) works on sponge-API 11 at all .. since it was compiled for sponge-API 8.2 (1.16.5) ^^
I will close this issue, as this bug does not exist in the snapshots and thus will be fixed with next full release as well :)
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