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minervawars's Introduction

Minerva Wars

A light weight rts gamemode, made during my free time. I may or may not give up on this depending on my sanity, if you want to continue this project, you sure can do so.

Todo

Basic gameplay mechanics:

  • Implement a basic RTS control system with unit selection and movement
  • Create a resource system for gathering and spending resources
  • Design and implement a tech tree for upgrading units and buildings
  • Add AI opponents to play against in singleplayer mode

Units and buildings:

  • Create models and textures for various units and buildings
  • Implement unit and building creation and placement mechanics
  • Define unit and building stats and abilities
  • Add abilities such as attacking, healing, and special abilities for units

User interface:

  • Create a HUD for displaying player and unit information
  • Add player controls such as hotkeys and minimap navigation
  • Create menus for selecting units and buildings to create
  • Implement a chat system for multiplayer matches

Multiplayer:

  • Implement a multiplayer matchmaking system for finding and joining games
  • Create multiplayer game modes, such as team-based matches or free-for-all matches
  • Add network synchronization for unit and building placement, movement, and actions

Polish and optimization:

  • Add sound effects and music
  • Optimize the game for performance and scalability
  • Implement graphics settings for adjusting quality and performance
  • Add achievements and unlockables for players to earn

minervawars's People

Contributors

riggs9162 avatar

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