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Asset Flinger - Simple Mesh Importer for Blender
Hey flingers. @meta-androcto and I maintain a repo of a collection of addons (https://github.com/meta-androcto/blenderpython) and we have started moving addons with git repos into submodules. This way, any updates maintainers push to their repo, our repo will automatically pull when the users git pull.
I noticed with asset-flinger that the addon is contained in a subdirectory within the repo (/Asset-Flinger/add_mesh_asset_flinger/*) which means if added as a submodule it won't register with blender. If it doesn't ruin anything, I'd like to request the addon be moved up a level into its root directory. That would make it easier for us and others to maintain and nobody has to worry about copy/pasting or symlinks.
Thanks for consideration and happy blending!
Hello, if the 3d view too small, the Asset-Finger can't display completely, and I can't drag it down, so hope can add some function, like dray LMB or roll MMB.
BTW, it's only support .obj now, very hope it's can support .blend, and I can store blender information in the asset, like modifies, curve, even animation, like Append(Shift+F1), but more easy and human. Others, one time only support import one object now, hope can select multi object by one time.
Verrrrrrrrry thanks for your addons, it's so nice, just want to say thanks. sorry for my bad English : )
I recently upgraded to Windows 10, and am using Blender version 2.76b. My issue is that the .zip file does not install the addon, and does not show up with a search of enabled addons after I try to install from file. I have successfully installed Pro Lighting Skies and other addons from .zip files, so I am fairly sure it isn't an issue on my end that is causing it. I also tried relaunching Blender, but that did not help.
Hi,
If I want this to be rendered in the toolshelf instead of as a modal, how would I achieve the same.
I really got a lot of use out of the Asset Flinger and I'm sad to see it isn't available now. I guess I will need to keep a spare copy of older Blender version so I can still use this.
Hi Manu,
Somehow I've got this error when I want to install this addon from git
Exception in module register(): '/home/aditia/.config/blender/2.75/scripts/addons/add_mesh_asset_flinger/__init__.py'
Traceback (most recent call last):
File "/home/aditia/blender-git/build_linux/bin/2.75/scripts/modules/addon_utils.py", line 343, in enable
mod.register()
File "/home/aditia/.config/blender/2.75/scripts/addons/add_mesh_asset_flinger/__init__.py", line 453, in register
kmi.properties.use_selection = True
AttributeError: 'OperatorProperties' object has no attribute 'use_selection'
search for unknown operator 'EXPORT_SCENE_OT_obj', 'EXPORT_SCENE_OT_obj'
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