Related Issues (20)
- The conversions module is loaded from Blender's directory rather than the plugin's directory
- Export to glTF format? HOT 2
- Triangle vertex ordering isn't preserved between frames HOT 1
- no_verts_per_object should be defined in encompassing scope
- Error on exporting via the Python console HOT 3
- Support for primitive types other than triangle lists HOT 2
- Support shader colours HOT 3
- Add an option to export a header/footer that can store a bit of metadata HOT 2
- Blender 3.0 compatibility
- Add the option to add an attribute to the vertex format for every element in a 'bpy_prop_collection' HOT 2
- Add support for "mesh-like" object types HOT 1
- No longer able to install add-on HOT 1
- Automatically install export presets on install of the add-on HOT 2
- Change file browser file filter when setting a different extension HOT 2
- Fix vertex color export HOT 1
- Provide a default vertex format upon enabling Mesh Data export the first time HOT 2
- Allow export window to display previous ".vbuff" export file names HOT 1
- "Current" frame always exports the animation's start frame
- Change frame_option 'cur' to 'current' HOT 1
- Blender 4 compatibility
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from blender-gms-vtx-buffer.