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Jeffrey.Zhu's Projects

unitystudio icon unitystudio

Unity Studio is a tool for exploring, extracting and exporting assets from Unity games and apps.

unity_shader_demo icon unity_shader_demo

采用普通渲染管线写的Shader 。 1)使用Unity的Shaderforge,编写的的能量盾的溶解与出现

unrealsharp icon unrealsharp

UnrealSharp is a plugin to Unreal Engine 5, which enables developers to create games using C# with Hot Reload

usephysxwithunity icon usephysxwithunity

This Repo will show how to export colliders in scenes and create a same physical world in PhysX, so the server can calculate the physics

utinyripper icon utinyripper

GUI and API library for working with Engine assets, serialized and bundle files

velcrophysics icon velcrophysics

High performance 2D collision detection system with realistic physics responses.

voxels icon voxels

GPU-based implementation of Dual Contouring in Unity for destructible voxel terrain.

xil icon xil

使用ILRuntime实现的类似XLUA功能的Unity3D下热修复BUG的解决方案

xlua icon xlua

xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.

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