Pacman not made by gpt.
-Collision Map made with 2d array with 0 and 1 for presence and absence of wall.
-Save-Load System temporary
-Pacman Ghost AI- which has a slightly implemented A* for pathfinding (Pinky & Blinky)
-Space bar for speeding up.
-Screen Wrapping
-File Handling for Highscore/Deaths
-(Things to focus on , implementing basic Q-learning,Networking and optimizing game)