OreBit
Space physics game in early development. The game itself is mostly complete, but it's still missing a mission campaign.
Powered by jMonkeyEngine.
:rocket: Space physics game powered by jMonkeyEngine
means don't crash until time is up - followed by missile etc.
impulses applied to grabbed object should also be applied to ship (negated)!
buttonHover OK
buttonClick OK
thrust (loop) OK
boostInit OK
boostLoop OK
beamInit OK
beamLoop OK
crash OK
impactShip OK
radioMissionFailedFuel
radioMissionFailedTime
radioMissionFailedCrash
radioMissionFailedLost
radioMissionComplete
radioObjectiveCollect
radioObjectiveLand
radioObjectiveCheckpoint
radioObjectiveSurvive
musicMenu
several ingame music tracks
e.g. in FlightControl and checkpoint collision detection
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