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The Shader Lab Framework is a teaching tool to solidify the fundamentals of Computer Graphics with OpenGL 4.0 and GLSL.

License: Other

CMake 2.68% C++ 96.77% C 0.47% Makefile 0.08%

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shaderlabframework's Issues

User float uniform not allowing values >= 100

When using the keyboard to enter a value for a user uniform (I tried with a float), the QSpinbox input does not allow values >= 100.

It seems the problem occurs because default maximum value for the QSpinBox widget is 99, so this could be fixed in https://github.com/bkainz/ShaderLabFramework/blob/master/qt/uniformEditorWidget.cpp#L254 by calling sBox->setRange() like it is for the int widget in https://github.com/bkainz/ShaderLabFramework/blob/master/qt/uniformEditorWidget.cpp#L239

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