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CLI for BitOps
Add a first unit test for the initial Hello world CLI app #4 to define a foundation for the future CLI development and progression.
Make sure we run it as part of CI checks for every PR.
The end goal is to install bitops cli via:
brew install bitops-cli
According to https://github.com/Homebrew/homebrew-cask/pull/138942/files, the minimum requirements for adding a new tool are the following:
30 forks, 30 watchers and 75 stars
Before that, we could download the binary (uploaded to this GH repo as artifact) via curl/wget or create a maintain a custom tap: https://github.com/Homebrew/brew/blob/master/docs/How-to-Create-and-Maintain-a-Tap.md, https://stackoverflow.com/a/46423275.
As part of the release pipeline, build the golang artifacts (linux, macos, windows, x64, arm) and upload them to GH Releases.
This should be part of the release pipeline (GH Release/tag) so the artifacts are uploaded automatically.
Update the documentation showing users how to download the golang CLI locally (curl, wget) from the latest release.
Take the templates from yoman npm generator https://github.com/bitovi/bitops-operations-repo-generator/tree/master/generators/app/templates
Research and integrate a similar templating engine from the golang ecosystem that'll scaffold those files and provide a similar repo structure.
Research the linting tools for Golang. What's the standard, and best practices. Propose and implement it as GH Actions so we'll have a linter running for every PR.
After creating Hello-world starter CLI app #4, adding first unit tests #6, linting #5, and CI/CD w deployment artifacts to GH actions and presenting to others,
this ticket is about work on mimicking the https://github.com/bitovi/bitops-operations-repo-generator functionality for production use.
Install and transfer the npm generator functionality: colors, inputs, questions, and interfaces so the experience should be at least similar to yoman npm generator.
See: https://www.bitovi.com/hs-fs/hubfs/DevOps%20Page/yo-bitops.gif
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