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This project forked from sublimelime/achiever

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A factorio mod that adds multiple new achievements.

Home Page: https://mods.factorio.com/mod/MoreAchievements

License: GNU General Public License v3.0

Lua 100.00%

achiever's People

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achiever's Issues

0.16 release(?)

Hi, i was wondering if you planning to post a updated version for 0.16 of this mod like the others of Gangsir?

Server charshed

Whey i try to enter some console command on the linux, i got thie 2 errors and server crash:

2026.480 Error MainLoop.cpp:1035: Exception at tick 298115: Error while running event MoreAchievements::on_console_chat (ID 71)
MoreAchievements/vanillaScripting.lua:84: bad argument #2 to '__index' (string expected, got nil)
2026.480 Error ServerMultiplayerManager.cpp:96: MultiplayerManager failed: "Error while running event MoreAchievements::on_console_chat (ID 71)
MoreAchievements/vanillaScripting.lua:84: bad argument #2 to '__index' (string expected, got nil)"

More Achievements reset unexpectedly.

I have 2 desktop shortcuts to factorio. One uses a different mod-directory switch for when I want to play factorio in creative mode. The other shortcut uses the 'vanilla' mod-directory, which contains this mod.

If I start up factorio in 'creative' mod-directory it seems to have forgotten all this mod's achievements and begins adding them back when I achieve them. Then when I start factorio using the vanilla mod-directory, they again seem to be reset.

To be clear, the .exe, .\saves etc. are the same in each case, it's just the mod-directory that changes.

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