Comments (2)
I've added one more turtle, and renamed the current turtle itemstrings to make a bit more sense. The turtle I added if from my branch of digicompute. Right now, I'm working on a text based editor.
Instead of having a bunch of different turtles with different capabilities, I think we should make an inventory-based upgrade system that unlocks new features without having to make different turtles. After the basic system works, we can worry about visible changes on the node.
BTW, your current turtle, I'm sorry... The textures and model, IK some kids supposedly like it and think it's funny, but from what I've asked people they think it's funny cause it looks "stupid." At least you should make the textures 16x16 or maybe 32x32. I personally believe that they should give the idea of not an animal, but a robot. Making them appear as animals just makes absolutely no sense.
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As we have may be different target groups I'll ask mine what they think about it.
The appearance is only one little part. The main goals are of cause others. Anything can changed quite simply!
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Related Issues (11)
- Formspec Improvements HOT 1
- Improve Remote Control (work remotely, etc...) HOT 3
- Make turtles place blocks from the inventory HOT 2
- Prevent Breaking of Unbreakable Blocks HOT 2
- Formspec Icons HOT 2
- Crash when attempting to access turtle inventory HOT 7
- Make turtles consume fuel HOT 3
- Add mod.conf such that cloning from github directly works HOT 1
- Programming the turtle
- Don't work with Minetest 5.2 HOT 4
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