bigwigsmods / littlewigs Goto Github PK
View Code? Open in Web Editor NEWBoss warnings for 5-man dungeons & scenarios.
Boss warnings for 5-man dungeons & scenarios.
Can you add timer for start fighing with boss after yell?
This npc is speaking https://www.wowhead.com/npc=151654/deuce-mecha-buffer
[18:04] BigWigs: LittleWigs is sending the entire clue to chat as it detected an unknown clue, please report it on Discord/GitHub/Curse so we can add it and shorten the message.
[18:04] BigWigs: TELL THE AUTHORS: New clue 'The one that Elisande invited to the party? Now I didn't say this, but that one is really a spy for the Burning Legion.' with 'enUS'
As the title says. During the Curator fight the Power Discharge ability is no longer triggering the Alarm sound to go off. All other alerts seem to be working fine but this one is not as of the last (few?) releases. No LUA Errors are being thrown.
Hello, please help me. When i go harmode mechagon, i see bar+timer on hardmode only on first time after finish first hardmode i not see next timers and bars on harmode.
Test: delete every setings and addons install only LittleWigs and nothing.
Test: install DBM and in DBM is good timers i see all phase.
Here we see in P1 first Hardmode timer on pull
this 2nd screan is after firts compelete harmode and not up new timer and bar
And same problem my 2 friends in LittleWigs.
How is chance fix it pls? :(
can you please fix that little wigs still reports the clues to chat even if u have the spy event disabled? Thanks PoisonsGaming.
Message: ...AddOns\LittleWigs\WotLK\TheForgeOfSouls\Bronjahm.lua:33: attempt to call field 'soon' (a string value)
Time: 04/13/18 14:01:19
Count: 1
Stack: ...AddOns\LittleWigs\WotLK\TheForgeOfSouls\Bronjahm.lua:33: attempt to call field 'soon' (a string value)
Interface\SharedXML\SharedBasicControls.lua:208: in function <Interface\SharedXML\SharedBasicControls.lua:207>
[C]: in function `soon'
...AddOns\LittleWigs\WotLK\TheForgeOfSouls\Bronjahm.lua:33: in function `?'
Interface\AddOns\BigWigs_Core\BossPrototype.lua:545: in function <Interface\AddOns\BigWigs_Core\BossPrototype.lua:540>
Locals: errorMessage = "...AddOns\LittleWigs\WotLK\TheForgeOfSouls\Bronjahm.lua:33: attempt to call field 'soon' (a string value)"
DisplayMessageInternal = <function> defined @Interface\SharedXML\SharedBasicControls.lua:191
MESSAGE_TYPE_ERROR = 0
Forgot to add that error occured when boss died.
I assume this is because it prepends [LittleWigs] to the outgoing chat.
During the Captains event in Freeholder, the bartender Rummy Mancomb occasionally throws out small brown swirls that players can stand in (or avoid). He either throws out a significant haste buff / crit buff (desired) or a dot that does damage (not desired, but tanks can potentially move the Captains into the swirl and they'll take the extra damage).
It'd be super helpful in M+ to get timers or at least announcements when Rummy's about to throw out a swirl. If it helps at all, here's a WeakAura that tracks the event (would love to have it OOTB with LittleWigs instead of importing another WA).
Message: Interface\AddOns\BigWigs_Core\BossPrototype.lua:939: attempt to call field '?' (a nil value)
Time: Wed Feb 20 09:27:09 2019
Count: 9
Stack: Interface\AddOns\BigWigs_Core\BossPrototype.lua:939: attempt to call field '?' (a nil value)
Interface\AddOns\BigWigs_Core\BossPrototype.lua:939: in function `?'
Interface\AddOns\BigWigs_Core\Core.lua:59: in function <Interface\AddOns\BigWigs_Core\Core.lua:54>
Locals: self =
{More than likely my own fault or something i am missing completely but it appears that all of the emphazised alerts are disabled by default and the only way i can enable is to pick through every boss ability and set them active - is there something i am doing wrong here?
Funk suggested I open a ticket about this so that it eventually gets sorted out.
Right now by disabling the "Messages" box on an ability you also disable the BW sounds tied to that ability. It would be really handy if there was a way to disable the Messages separately from the sounds to reduce the visual clutter but still leave the audio cues in. Cheers!
Several important trash abilites are missing from various dungeons.
{Enemy ID} [Spell ID] Spell Name
BRH:
Arcway:
NL:
EoA:
Hello.
Since a few days ( my bigwigs and littlewigs are up to date ) I have issues with littlewigs in BFA dungeons.
I used to see everything I wanted to see during every boss fights ( I checked all abilities I want to see an announce for, in the options panel ) but now it's all completely random.
On the same boss, I'm sometimes getting no announce, or randomly announced skills.
For example on Merekpha, 2nd boss of Sephraliss Temple, I used to announce on voice chat everything like 5sc before they happen : the poison breath, the blinding sand.... for my team to prepare.
Now I can't announce anything, no bar are showing. And this happens for almost every bosses.
Sometimes only 1 breath is showing during the fight.
Sometimes the breath isn't announced but a bar is displaying the boss casting the poison breath like
" < poison breath is being casted > " instead of " Poison breath in 5sc "
I haven't installed any addons since like a week and haven't changed anything in Littlewigs config panel.
Thanks in advance for your help :)
Not all completed, but also count the majority.
if not L then return end
if L then
--L.Guard = "Duskwatch Guard"
--L.Construct = "Guardian Construct"
--L.Enforcer = "Felbound Enforcer"
--L.Hound = "Legion Hound"
--L.Gerenth = "Gerenth the Vile"
--L.Jazshariu = "Jazshariu"
--L.Imacutya = "Imacutya"
--L.Baalgar = "Baalgar the Watchful"
--L.Inquisitor = "Watchful Inquisitor"
--L.BlazingImp = "Blazing Imp"
--L.Energy = "Bound Energy"
--L.Manifestation = "Arcane Manifestation"
--L.Wyrm = "Mana Wyrm"
--L.Arcanist = "Duskwatch Arcanist"
--L.InfernalImp = "Infernal Imp"
--L.Malrodi = "Arcanist Malrodi"
--L.Velimar = "Velimar"
--L.ArcaneKeys = "Arcane Keys"
--L.clues = "Clues"
L.InfernalTome = "魔化火球"
L.MagicalLantern = "魔法燈籠"
L.NightshadeRefreshments = "夜影餐點"
L.StarlightRoseBrew = "星輝玫瑰酒"
--L.UmbralBloom = "Umbral Bloom"
L.WaterloggedScroll = "浸水的卷軸"
L.BazaarGoods = "市集商品"
L.LifesizedNightborneStatue = "等身大小的夜裔雕像"
L.DiscardedJunk = "拋棄的雜物"
L.WoundedNightborneCivilian = "受傷的夜裔平民"
L.announce_buff_items = "通告增益物品"
L.announce_buff_items_desc = "通告此地城所有可用的增益物品與誰可以使用。"
--L.announce_buff_items_icon = 211080
L.available = "%s|cffffffff%s|r 可用" -- Context: item is available to use
L.usableBy = "可使用經由" -- Context: item is usable by someone
L.use_buff_items = "立即使用增益物品"
L.use_buff_items_desc = "啟用此選項已立即使用此地城的增益物品。這不包含二王前使用會引來守衛的物品。"
L.spy_event_helper = "間諜事件幫手"
L.spy_event_helper_desc = "顯示一個訊息視窗內含隊伍所有得到間諜的線索。 此線索也會發送給隊伍成員。"
L.clueFound = "線索找到 (%d/5): |cffffffff%s|r"
L.spyFound = "間諜被 %s 找到了!"
L.spyFoundChat = "我找到間諜了,呀呼!"
--L.spyFoundPattern = "Now now, let's not be hasty" -- Now now, let's not be hasty [player]. Why don't you follow me so we can talk about this in a more private setting...
--L.hints = {}
L.hints[1] = "斗篷"
L.hints[2] = "沒有斗蓬"
L.hints[3] = "腰袋"
L.hints[4] = "藥水瓶"
L.hints[5] = "長袖"
L.hints[6] = "短袖"
L.hints[7] = "手套"
L.hints[8] = "沒有手套"
L.hints[9] = "男性"
L.hints[10] = "女性"
L.hints[11] = "淺色上衣"
L.hints[12] = "深色上衣"
L.hints[13] = "無藥水瓶"
L.hints[14] = "書本"
--[[ !!! IMPORTANT NOTE TO TRANSLATORS !!! ]]--
--[[ The following translations have to exactly match the gossip text of the Chatty Rumormongers. ]]--
-- Cape
L["聽說這個間諜很喜歡穿斗篷。"] = 1
L["剛剛有人說,間諜稍早進來時還穿著斗篷。"] = 1
-- No Cape
L["我聽說間諜過來這裡之前把斗篷忘在皇宮了。"] = 2
L["我剛聽說這個間諜討厭斗篷,所以絕對不穿斗篷。"] = 2
-- Pouch
L["我朋友說間諜喜歡黃金,所以腰帶上的隨身包裝滿黃金。"] = 3
L["聽說間諜喜歡炫富,腰上的錢包裝滿金幣。"] = 3
L["我聽說那位間諜總是帶著一個魔法小包。"] = 3
L["我聽說那名間諜的腰帶上有個口袋,口袋的刺繡非常精緻。"] = 3
-- Potions
L["聽說那個間諜帶了藥水…以防萬一。"] = 4
L["我非常肯定那個間諜在腰帶上繫了藥水。"] = 4
L["聽說有間諜帶了藥水過來耶,不知道為什麼?"] = 4
L["別說是我講的…那個間諜現在偽裝成鍊金師了,腰帶上繫著藥水瓶。"] = 4
-- Long Sleeves
L["我剛剛碰巧看到那個間諜今晚穿著長袖衣服。"] = 5
L["聽說今晚那個間諜穿了長袖衣服。"] = 5
L["剛剛有人說,間諜今晚為了能遮住手臂,才穿長袖的。"] = 5
L["我朋友跟我說,那位間諜穿著長袖。"] = 5
-- Short Sleeves
L["聽說那個間諜喜歡今晚涼爽的天氣,所以不穿長袖。"] = 6
L["我朋友剛剛告訴我,她看到了,間諜沒穿長袖。"] = 6
L["有人說那個間諜討厭長袖衣服。"] = 6
L["我剛聽說那個間諜今晚穿短袖,這樣動作比較靈活。"] = 6
-- Gloves
L["有傳聞說那個間諜一直戴著手套。"] = 7
L["我聽說那個間諜總是戴著手套。"] = 7
L["有人說那位間諜總是穿著手套,因為手上有明顯的疤痕。"] = 7
L["聽說那個間諜習慣把手藏起來。"] = 7
-- No Gloves
L["有人說那個間諜從來不戴手套。"] = 8
L["我聽到的是那個間諜根本不喜歡戴手套。"] = 8
L["聽說那名間諜盡量不戴手套,因為總有需要動作靈活的時候。"] = 8
L["你知道嗎…我剛在後房發現多的手套。那個間諜現在一定光著手。"] = 8
-- Male
L["剛剛有人說看到他和大博學者一起走進去。"] = 9
L["我剛聽人家說間諜是男的。"] = 9
L["我聽說間諜混進來了,而且長得很帥。"] = 9
L["有個樂手說他一直在問關於這個地區的問題。"] = 9
-- Female
L["有人看到她和艾莉珊德一起走進來。"] = 10
L["聽說有個女人一直在打探這個地區的事情…"] = 10
L["有人說間諜是女的。"] = 10
L["他們說間諜混進來了,而且她非常美貌。"] = 10
-- Light Vest
L["那位間諜特別喜歡淺顏色的外衣。"] = 11
L["我剛聽說那個間諜今晚會穿著淺色的外衣。"] = 11
L["人家說那個間諜今晚絕對不會穿深色外衣。"] = 11
-- Dark Vest
L["聽說今晚那個間諜的外衣顏色很深。"] = 12
L["間諜喜歡顏色比較深的外衣…就像夜晚一樣。"] = 12
L["有個說法是那位間諜為了混入人群,特別避免淺色的衣著。"] = 12
L["間諜絕對比較喜歡深色衣服。"] = 12
-- No Potions
L["我聽說那個間諜什麼藥水都沒帶。"] = 13
L["有個樂手告訴我,她看到間諜把最後一瓶藥水丟了,所以現在身上應該沒有藥水。"] = 13
-- Book
L["我聽說那個間諜在腰帶上掛著一本書,裡頭寫滿了各種秘密。"] = 14
L["聽說那個間諜是喜歡讀書的人,不管到哪裡都會帶著一本書。"] = 14
end
BigWigs: Invalid spell ID 93581 in the toggleOptions for module BigWigs_Bosses_Baron Ashbury.
BigWigs: Invalid spell ID 93423 in the toggleOptions for module BigWigs_Bosses_Baron Ashbury.
BigWigs: Invalid spell ID 93757 in the toggleOptions for module BigWigs_Bosses_Baron Ashbury.
BigWigs: Invalid option 93581 in module BigWigs_Bosses_Baron Ashbury.
BigWigs: No spell description was returned for id 93581!
BigWigs: Invalid option 93423 in module BigWigs_Bosses_Baron Ashbury.
BigWigs: No spell description was returned for id 93423!
BigWigs: Invalid option 93757 in module BigWigs_Bosses_Baron Ashbury.
BigWigs: No spell description was returned for id 93757!
AddOns:
Swatter, v8.2.6377 (SwimmingSeadragon)
AddOnSkins, v4.31
AtlasLootClassic, vv1.1.12
AucAdvanced, v8.2.6430 (SwimmingSeadragon)
AucFilterBasic, v8.2.6364 (SwimmingSeadragon)
AucStatHistogram, v8.2.6366 (SwimmingSeadragon)
AucStatiLevel, v8.2.6370 (SwimmingSeadragon)
AucStatPurchased, v8.2.6367 (SwimmingSeadragon)
AucStatSimple, v8.2.6399 (SwimmingSeadragon)
AucStatStdDev, v8.2.6369 (SwimmingSeadragon)
AucUtilFixAH, v8.2.6371 (SwimmingSeadragon)
BagBrother, v
Bagnon, v8.2.13
BagnonConfig, v
BeanCounter, v8.2.6422 (SwimmingSeadragon)
BigWigs, vv3-classic
BigWigsCore, v
BigWigsOptions, v
BigWigsPlugins, v
ClassicSpellActivations, v
Clique, vv1.0.3-classic
Details, v
DetailsTinyThreat, v
ElvUI, v1.09
ElvUIExtraDataTextsClassic, v1.0.2
ElvUILocationPlus, v1.00
ElvUIOptionsUI, v1.06
GTFO, v4.49.2
Informant, v8.2.6374 (SwimmingSeadragon)
KuiMedia, v
KuiNameplates, v
KuiNameplatesCore, v
KuiNameplatesElite, vv1.0-classic
LeatrixMaps, v1.13.32
LibSharedMedia30, v3.0-113
LittleWigs, vv1-classic
NugEnergy, v1.13.10
Questie, v4.1.1 BETA
Stubby, v8.2.6376 (SwimmingSeadragon)
TomTom, vv11302-1.0.7
VendorPrice, v1.2.6
WeakAuras, v2.15.0
BlizRuntimeLib_enUS v1.13.2.11302
(ck=4f2)
Hi,
How to disable the option that auto accept dialog with the npc's in instance? (for exemple talking mage at the start of Violet Hold).
It's embarrassing because I want to read the dialogues. The problem comes from BW / Little wigs.
Could Sharkbait's "Vile Bombardment" be added to the boss? Not having this tracker for the guano shots, especially on higher level/tyrannical keys really hinders this boss. Would love to have an easy way to have the countdown sound work to know when to move out since there's no visual/telegraph for it.
Currently using a WeakAura and it's not working nearly as well.
In Darkheart Thicket, Oakheart's Shattered Earth is missing and does not display a timer.
In Mythic plus the progress bar for magma wave ends roughly 5 seconds too early. If you have countdown checked it counts down to 0 too early. Then messages, specifically the hide warning happens as magma wave is going off so you have no time to hide should you listen to the message warning.
I did not time it exactly but as far as I can tell it is off ending 5 seconds too early. It may be more but I do not think less.
At release he casted it like LittleWigs says but since then the first Festering Harvest has been moved back so that you get 2 Shockwaves. See for example this log: https://www.warcraftlogs.com/reports/KhbyDTazLrVjk4dG#fight=11&type=casts&phase=3&hostility=1&source=259&view=events
The Karazhan Opera bosses will issue a wipe even if you win.
The idol marker that was added on January the 3rd, is now broken since 7.1.5 has hit. It's no longer working, not sure if it's the actual full thing not working or if it's just in mythic+.
Running 7-9 keys and it no longer auto marks, I have tried a WA for auto-marking them aswell but this no longer works, so I'm assuming they have changed the way the idols spawn or something.
Small sample size, but I may have isolated an issue of mine with crashing while queuing for some BC/LK dungeons with LittleWigs.
The following dungeons I've crashed trying to get into via LFD: Halls of Lightning (twice), Steamvault, Mechanar, Black Morass. Prior to testing addons, I didn't get into any of these dungeons successfully once.
After turning off JUST LittleWigs, my very next Steamvault worked fine. I then logged off, turned LittleWigs back on, and my very next queue was Black Morass, which crashed me upon the first frame of the dungeon (if I try to relogin, it instead tends to crash at ~20% of the loading screen bar). I then relogged in, but turned off LittleWigs before picking my character, worked perfectly.
I didn't get into every Vanilla, BC, and LK dungeon, but I didn't have a single issue in Vanilla and I leveled from 20-78 so far exclusively through dungeons, so I went through quite a few of them. Vanilla I had LittleWigs turned on the entire time, and same with BC/LK until these crashes started happening around 2 days ago.
I intend to keep leveling this alt of mine via dungeons, will report back on any more dungeons that crash, and specifically if turning off LittleWigs (and ONLY LittleWigs) fixes the issue.
Edit: Entered Magister's Terrace just fine with LW off, turned it on and it crashed, turned it back off and all was fixed.
Edit: Also Oculus. At this point, I just have LW turned off and I'm not crashing at all.
Edit: It's now affected BfA dungeons too. Couldn't get in my M+ Tol Dagor group without disabling LittleWigs first.
How i can edit LW options? Such prefix in chat like [littlewigs]?
Trying /lw, /littlewigs, /little - but with no luck.
Missing load scripts for locales in root\modules.xml.
Is this intended?
Alliance has a different first boss from Horde. Same mechanics with different names. Encounter ID is 2098. I'd write a patch myself but I've never worked with BW before.
Is it possible to enable Blessing of the Tempest, as interrupts during this buff triggers tornados?`
I assume all i have to do is remove the "--" infront of the event?
Hey, just wanted to tell you guys that you're missing that challenge from your timers.
It's the fight for Demonology Warlock, Retribution Paladin, Assassination Rogue and Arcane Mage.
Following occured when I stand in blood and she casts her drain ability.
Message: Interface\AddOns\LittleWigs\BfA\AtalDazar\Alunza.lua:50: Usage: UnitDebuff("unit", [index][, "filter"])
Time: Tue Apr 24 14:07:18 2018
Count: 2
Stack: Interface\AddOns\LittleWigs\BfA\AtalDazar\Alunza.lua:50: Usage: UnitDebuff("unit", [index][, "filter"])
[C]: in function `UnitDebuff'
Interface\AddOns\LittleWigs\BfA\AtalDazar\Alunza.lua:50: in function <Interface\AddOns\LittleWigs\BfA\AtalDazar\Alunza.lua:49>
Interface\AddOns\LittleWigs\BfA\AtalDazar\Alunza.lua:65: in function `?'
Interface\AddOns\BigWigs_Core\BossPrototype.lua:430: in function <Interface\AddOns\BigWigs_Core\BossPrototype.lua:396>
Locals: (*temporary) = "player"
(*temporary) = "Tainted Blood"
Message: Interface\AddOns\LittleWigs\BfA\AtalDazar\Alunza.lua:50: Usage: UnitDebuff("unit", [index][, "filter"])
Time: Tue Apr 24 14:07:18 2018
Count: 2
Stack: Interface\AddOns\LittleWigs\BfA\AtalDazar\Alunza.lua:50: Usage: UnitDebuff("unit", [index][, "filter"])
[C]: in function `UnitDebuff'
Interface\AddOns\LittleWigs\BfA\AtalDazar\Alunza.lua:50: in function <Interface\AddOns\LittleWigs\BfA\AtalDazar\Alunza.lua:49>
Interface\AddOns\LittleWigs\BfA\AtalDazar\Alunza.lua:65: in function `?'
Interface\AddOns\BigWigs_Core\BossPrototype.lua:430: in function <Interface\AddOns\BigWigs_Core\BossPrototype.lua:396>
Locals: (*temporary) = "player"
(*temporary) = "Tainted Blood"
2x Usage: GetModule(name, silent): 'name' - Cannot find module 'The Sand Queen'.
[C]: ?
Ace3\AceAddon-3.0\AceAddon-3.0-12.lua:243: in function <Ace3\AceAddon-3.0\AceAddon-3.0.lua:241>
(tail call): ?
BigWigs_Core\Core.lua:593: in function `AddColors'
...ceLittleWigs\BfA\TolDagor\Options\Colors-Colors.lua:2: in main chunk
[C]: ?
[C]: in function `LoadAddOn'
BigWigs\Loader.lua:300: in function <BigWigs\Loader.lua:288>
BigWigs\Loader.lua:310: in function <BigWigs\Loader.lua:307>
BigWigs\Loader.lua:320: in function <BigWigs\Loader.lua:318>
BigWigs\Loader.lua:1163: in function `?'
BigWigs\Loader.lua:893: in function <BigWigs\Loader.lua:892>
Locals:
(*temporary) = "Usage: GetModule(name, silent): 'name' - Cannot find module 'The Sand Queen'."
Is there anyway to get support for the Karazhan bosses?
Hi, title says it all. I've tried reloading, tick and un-tick the setting, de-activate then reactivate Little Wigs but it still doesn't show.
Thanks!
In this ticket (#419) you said to run bugsack/buggrabber so here's the info from that. Replicated this every day for weeks now on a level 120 Horde Retribution Paladin. This did not occur when I ran it on a level 120 Horde Windwalker Monk. It does not occur on Mythic Seat of the Triumvirate Viceroy Neshar.
10x BigWigs_Core\BossPrototype.lua:939: attempt to call field '?' (a nil value)
BigWigs_Core\BossPrototype.lua:939: in function `?'
BigWigs_Core\Core.lua:59: in function <BigWigs_Core\Core.lua:54>
Locals:
InCombatSkipped
22x BigWigs_Core\BossPrototype.lua:926: attempt to call field '?' (a nil value)
BigWigs_Core\BossPrototype.lua:926: in function `?'
BigWigs_Core\Core.lua:59: in function <BigWigs_Core\Core.lua:54>
Locals:
InCombatSkipped
21x BigWigs_Core\BossPrototype.lua:919: attempt to call field '?' (a nil value)
BigWigs_Core\BossPrototype.lua:919: in function `?'
BigWigs_Core\Core.lua:59: in function <BigWigs_Core\Core.lua:54>
Locals:
InCombatSkipped
Can an Info Box be created to track your group member's sanity during horrific visions (assuming they have BW/LW installed). This would be very beneficial for knowing when to use your sanity orbs.
Hi , it will be greaf if u can add in azerokk fight the alert tectonic strike who is missing
ty
5x Error loading LittleWigs\BfA\KingsRest\Council.lua
5x Error loading LittleWigs\BfA\KingsRest\Mchimba.lua
Probably not important, but just to let ya know.
It should be great if you add an alert for Power #Shot in TOS.
Same as archer in HOV.
1x LittleWigs\BfA\Freehold\Captains.lua:78: Usage: UnitCanAttack("unit", "otherUnit")
[C]: in function `UnitCanAttack'
LittleWigs\BfA\Freehold\Captains.lua:78: in function <LittleWigs\BfA\Freehold\Captains.lua:72>
Locals:
Skipped (In Encounter)
Got this in M+ Freehold, but didn't find LittleWigs stop working entirely, maybe some timers were missing.
Would really appreciate some settings for those.
I can take this one.
There is a missing registry for trash packs in Shrine of the Storm. These trash have some important kick abilities, such as Mending rapid (among others) that should be raised by LittleWigs.
If you are willing to let me take it, I'll base my work on WoWHead guide for SOTS-
On line 69 of Pathaleon.lua it has ModID instead of MobID.
Off by like 15 seconds for the 2nd one.
I noticed that there's a connection between his mana bar and the ability. He slowly regenerates his mana and on 100% he casts the ability.
The recent alpha in DBM has brought initial support for the CoS spy event. The hints from the NPCs are parsed and displayed for all DBM users in a info frame. It'd be cool if little wigs had a similar feature.
After spam clicking the pig in freehold
Message: ..\AddOns\LittleWigs\BfA\Freehold\Booty.lua line 136:
attempt to call method 'PlayVictorySound' (a nil value)
Debug:
LittleWigs\BfA\Freehold\Booty.lua:136: ?()
BigWigs_Core\BossPrototype.lua:445:
BigWigs_Core\BossPrototype.lua:411
Hi there and thnx for Bigwigs. However i think i found one thing that would be nice to have. I had no info box on who had taken the shot on last boss Tol Dagor. Is that something worth implementing?
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