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apex-enterprise-patterns's Introduction

Apex-Enterprise-Patterns

Service Layer

  • Static methods

Unit of Work

  • Unit of Work is a design pattern that reduces repetitive code when implementing transaction management and the coding overheads of adhering to DML bulkification through extensive use of maps and lists.

  • State - things that an onject knows about itself

  • Behavior - things that an object can do.

  • Variables - are used to sepcify the state of an object, such as object's name or type.

  • Methods - are used to control behavior, such as getOtherQuotes.

  • Object = Methods (behavior) + Fields (state)

  • class - a template or blueprint from which objects are created.

  • Object - instance of a class.

  • Class can contain variables and methods.

  • Variables are used to specify the state of an object.

  • each DML statement accepts either a single sObject or a list (array) of sObjects.

  • operating on a list of sObjects is a more efficient way for processing records.

public class
    for (variable : [soql_query] {
        // code block
    }
    for (variable_list : [soql_query] {
        // code block
    }
for (integer i=0, i<10, i++)
for (init_stmt, exit condition, increment_stmt)
  • @AuraEnabled - to call Apex method from a Lightning component.

  • Lightning components use Static signature

  • Lightning Data Service uses an object named force:recordData to perform CRUD interactions on records.

  • Controller file - stores Javascript functions

  • Helper file - best practice: put anything we might need to either call multiple times or be called from another function.

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