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Automatically exported from code.google.com/p/html5wow
I was looking to steal the bezier animation code, and found it to fail in
Aurora. It was the damned lack of offsetX, and offsetY. Seems like the
requestAnimationFrame is already updated, so it should be good to go?
Original issue reported on code.google.com by [email protected]
on 29 May 2011 at 5:50
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Original issue reported on code.google.com by [email protected]
on 5 Jan 2014 at 11:05
Right now, user has to click the logo for it to begin animating.
Make this automatic.
It also puts itself back together. Make this redo the animation after a certain
amount of time.
Original issue reported on code.google.com by [email protected]
on 11 Apr 2011 at 9:19
A nice to have using websockets
Original issue reported on code.google.com by [email protected]
on 11 Apr 2011 at 11:41
that sample code on this slide is wrong
http://www.htmlfivewow.com/slide15
This ---
xhr.onload = function(e) {
if (this.status == 200) {
var uInt8Array = new Uint8Array(this.response); // Note: not xhr.responseText
for (var i = 0, len = uInt8Array.length; i < len; ++i) {
uInt8Array[i] = this.response[i];
}
var byte3 = uInt8Array[4]; // byte at offset 4
}
};
should be this
xhr.onload = function(e) {
if (this.status == 200) {
var uInt8Array = new Uint8Array(this.response); // Note: not xhr.responseText
var byte3 = uInt8Array[4]; // byte at offset 4
}
};
1) There is no need to copy the data. Uint8Array is a "view" on to the
arraybuffer
2) That code will FAIL. you can't index an ArrayBuffer
Original issue reported on code.google.com by [email protected]
on 15 May 2011 at 9:34
Show values changing live in slide. Effective!
Original issue reported on code.google.com by [email protected]
on 12 Apr 2011 at 1:12
Something more modern and stylish
Original issue reported on code.google.com by [email protected]
on 11 Apr 2011 at 9:20
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