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BesLyric-for-X

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BesLyric-for-X

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简介

BesLyric-for-X 是一款操作简单、功能实用的歌词制作软件。云村的村民们能够在网易云风格的界面中获得良好的歌词制作体验。

本软件的设计和开发源自 BesLyric ,它只能运行在 Windows 中。为了 Linux 和 macOS 的用户,我们基于 Qt 框架开发了 BesLyric-for-X 。

经过测试,本软件可在下列操作系统中正常运行:

  • Linux (64-bit, glibc>=2.27, glib2<2.70):
    • Deepin:
      • 20.2
    • Ubuntu:
      • 18.04.6 (gnome-shell 3.28.4)
      • 20.04.2 (gnome-shell 3.36.4)
    • Debian:
      • 10.9 (gnome-shell 3.30.2)
      • 11.0 (gnome-shell 3.38.4)
    • CentOS:
      • 8.2.2004 (gnome-shell 3.32.2)
    • Fedora:
      • 32 (gnome-shell 3.36.1)
    • Manjaro:
      • 20.0.3 (xfdesktop 4.14.2)
  • macOS (64-bit):
    • 10.13.6 (17G65)
    • 10.14.6 (18G84)
    • 10.15.7 (19H2)
    • 11.1 (20C69)
    • 11.5.2 (20G95)
  • Windows (32-bit & 64-bit):
    • 7 (6.1.7600)
    • 8.1 (6.3.9600)
    • 10:
      • 21H1 (10.0.19043.1110)
    • 11:
      • 21H2 (10.0.22000.194)

经过测试,本软件可在使用下列显示设置的桌面环境中正常运行:

分辨率 DPI 缩放等级
2560x1440 (QHD) 100%
3840x2160 (4K UHD) 100%
3840x2160 (4K UHD) 200%
5120x2880 (5K UHD) 100%
5120x2880 (5K UHD) 200%

请访问这篇博文查看使用教程或可能遇到的问题。

BesLyric-for-X 所使用的程序图标来自 Netease Cloudmusic icons - OPPO Color OS Icons - Easyicon

开发说明

获取源代码

$ git clone --recurse-submodules https://github.com/BesLyric-for-X/BesLyric-for-X.git
$ #         \--------__--------/
$ #              Important!

环境

框架:

  • Qt 5.12.4+

操作系统:

工具链:

  • Linux: GCC 5+
  • macOS: Xcode 11+ (Command Line Tools (CLT) only)
  • Windows
    • MSVC 2017+
    • MinGW 7.3.0+

本项目依赖这些第三方库:

  • FFmpeg 4
  • SDL 2
  • OpenSSL 1.1.1

构建

请按照 BesLyric-for-X/BesLyric-for-X_Conf 进行开发环境的配置,再进行构建。

Linux 或 macOS

$ qmake && make

Windows

> qmake -before "B4X_DEP_PATH=C:\b4x-lib"

> nmake         # MSVC
> mingw32-make  # MinGW

部署与打包

请参考 .deploy-package 文件夹中的内容。

beslyric-lib's People

Contributors

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beslyric-lib's Issues

关于添加构建平台对应分支的建议

#1 #2 #3 BensonLaur/Beslyric-for-X#35 有关。

建议将分支整理为win32(可以直接重命名当前的master分支)、linuxmacos三条,分别对它们进行维护。开发者在本地克隆对应分支时( Git clone a branch, not master - Stack Overflow ),就不会带来不需要的文件。同时,每个平台的文档也能分别被维护。

当然,qmake 配置和某些include需要做调整,但那是之后的事情了。

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