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berserk77's Projects

pixelvision8 icon pixelvision8

Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of the open-source C# game engine based on MonoGame.

plistcs icon plistcs

A C# Property List (plist) serialization library.

procedural-animation icon procedural-animation

Procedural animation of an insect in unity using Inverse Kinematics and a skinned mesh. Also, the motion is driven with the legs of the model.

ray-tracing-gems-ii icon ray-tracing-gems-ii

Source Code for "Ray Tracing Gems II: Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX" by Adam Marrs, Peter Shirley, and Ingo Wald

raylib icon raylib

A simple and easy-to-use library to learn videogames programming

reanimation icon reanimation

An alternative animator for Unity tailored for traditional animation

renderdoc icon renderdoc

RenderDoc is a stand-alone graphics debugging tool.

rhizome icon rhizome

A JIT for Ruby, implemented in pure Ruby

rosettastone icon rosettastone

Hearthstone simulator using C++ with some reinforcement learning

ryujinx icon ryujinx

Experimental Nintendo Switch Emulator written in C#

scut icon scut

Scut is a free, open source, stable game server framework, which support C#/Python/Lua script, and support Unity3d, Cocos2dx, FlashAir client access.

sdl icon sdl

Simple Directmedia Layer

serious-engine icon serious-engine

An open source version of a game engine developed by Croteam for the classic Serious Sam games.

shaderlayer icon shaderlayer

Fullscreen shader effect helper class for Cocos2d-x

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