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A web application that allows users to book rockets and join selected space missions, Using the SpaceX API.

License: MIT License

HTML 6.90% CSS 2.39% JavaScript 68.86% SCSS 21.85%
javascript reactjs redux redux-thunk

space-travelers-hub's Introduction

Netlify Status

Space-Travelers-Hub

A web application that allow users to book rockets and join selected space missions, Using the SpaceX API.

Live demo

Hosted by Netlify Link

ScreenShots

Rockets

Missions

My Profile

Loading Data

Error Page

For loading Effect I used React Spinners Library

Getting Started

Note : This project was bootstrapped with Create React App, using the Redux and Redux Toolkit template. to learn more about React visit this links :

Prerequisite

you need npm to run the commands, if you don't already have it go to this link to install it in your machine npm

Setup

  • clone the repo : https://github.com/benwmx/Space-Travelers-Hub.git
  • create your branch
  • run npm i to install the node packages.

Usage

to use this repo and add your suggested changes :

  • Create a new branch then
  • Add your changes

Scripts to work with the Project

In the project directory, you can run:

  • npm start

Runs the app in the development mode.
Open http://localhost:3000 to view it in the browser.

The page will reload if you make edits.
You will also see any lint errors in the console.

  • npm test

Launches the test runner in the interactive watch mode.
See the section about running tests for more information.

  • npm run build

Builds the app for production to the build folder.
It correctly bundles React in production mode and optimizes the build for the best performance.

The build is minified and the filenames include the hashes.
Your app is ready to be deployed!

See the section about deployment for more information.

  • npm run eject

Note: this is a one-way operation. Once you eject, you can’t go back!

If you aren’t satisfied with the build tool and configuration choices, you can eject at any time. This command will remove the single build dependency from your project.

Instead, it will copy all the configuration files and the transitive dependencies (Webpack, Babel, ESLint, etc) right into your project so you have full control over them. All of the commands except eject will still work, but they will point to the copied scripts so you can tweak them. At this point you’re on your own.

You don’t have to ever use eject. The curated feature set is suitable for small and middle deployments, and you shouldn’t feel obligated to use this feature. However we understand that this tool wouldn’t be useful if you couldn’t customize it when you are ready for it.

👤 Rachid Boudaoudi

🤝 Contributing

Contributions, issues, and feature requests are welcome!

Feel free to check the issues page.

Show your support

Give a ⭐️ if you like this project!

📝 License

This project is MIT licensed.

space-travelers-hub's People

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space-travelers-hub's Issues

[4pt] Fetch rockets - Fetch data

Fetch data from the Rockets endpoint (https://api.spacexdata.com/v3/rockets) when the application starts (as Rockets is the default view).

Once the data are fetched, dispatch an action to store the selected data in Redux store:

  • id
  • name
  • type
  • flickr_images

NOTE: Make sure you only dispatch those actions once and do not add data to store on every re-render (i.e. when changing views / using navigation).

[1pt] Create basic structure for Rockets - Setup

  • Create a route and a view component. Use <NavLink /> for the page navigation links and style active class to indicate which section/page the user is currently on (underline active navigation link).
  • Create a directory for all Redux state slice files.

[1pt] Create empty My profile - Setup (group task)

  • Create a route and a view component. Use <NavLink /> for the page navigation links and style active class to indicate which section/page the user is currently on (underline active navigation link).
  • This view should be empty - you will add content in separate tasks.

[1pt] Implement mission leaving - Actions

  • Follow the same logic as with the "Join mission" - but you need to set the reserved key to false.
  • Dispatch these actions upon click on the corresponding buttons.

[1pt] Switch badges for Rockets - Conditional components

Rockets that have already been reserved should show a "Reserved" badge and "Cancel reservation" button instead of the default "Reserve rocket" (as per design)

Use the React conditional rendering syntax:

{rocket.reserved && ( 
    // render Cancel Rocket button
)}

[1pt] Create basic structure for Missions - Setup

  • Create a route and a view component. Use <NavLink /> for the page navigation links and style active class to indicate which section/page the user is currently on (underline active navigation link).
  • Create a directory for all Redux state slice files.

[3pt] Implement mission joining - Actions

  • When a user clicks the "Join Mission" button, action needs to be dispatched to update the store. You need to get the ID of the selected mission and update the state. Remember you mustn't mutate the state. Instead, you need to return a new state object with all missions, but the selected mission will have an extra key reserved with its value set to true. You could use a JS filter() or map() to set the value of the new state - i.e.:
const newState = state.map(rocket => {
    if(mission.id !== id) 
        return mission;
    return { ...mission, reserved: true };
});
  • Regardless of which method you choose, make sure you place all your logic in the reducer. In the React view file, you should only dispatch the action with the correct rocket ID as an argument.

Team3 [4pt] Fetch dragons - Fetch data

Fetch data from the Dragons endpoint (https://api.spacexdata.com/v3/dragons) when a user navigates to the Dragons section.

Once the data are fetched, dispatch an action to store the selected data in Redux store:

  • id
  • name
  • type
  • flickr_images

NOTE: Make sure you only dispatch those actions once and do not add data to store on every re-render (i.e. when changing views / using navigation).

Team3 [1pt] Switch badges for Dragons - Conditional components

Dragons that have already been reserved should show a "Reserved" badge and "Cancel reservation" button instead of the default "Reserve dragon" (as per design).

Use the React conditional rendering syntax:

{rocket.reserved && ( 
    // render Cancel Rocket button
)}

[4pt] Fetch missions - Fetch data

Fetch data from the Missions endpoint (https://api.spacexdata.com/v3/missions) when a user navigates to the Missions section.

Once the data are fetched, dispatch an action to store the selected data in Redux store:

  • mission_id
  • mission_name
  • description

NOTE: Make sure you only dispatch those actions once and do not add data to store on every re-render (i.e. when changing views / using navigation).

Team3 [1pt] Create basic structure for Dragons - Setup

  • Create a route and a view component. Use <NavLink /> for the page navigation links and style active class to indicate which section/page the user is currently on (underline active navigation link).
  • Create a directory for all Redux state slice files.

Team3 [3pt] Implement dragon booking - Actions

  • When a user clicks the "Reserve dragon" button, action needs to be dispatched to update the store. You need to get the ID of the reserved dragon and update the state. Remember you mustn't mutate the state. Instead, you need to return a new state object with all dragons, but the selected rocket will have an extra key reserved with its value set to true. You could use a JS filter() or map() to set the value of the new state - i.e.:
const newState = state.map(rocket => {
    if(dragon.id !== id) 
        return dragon;
    return { ...dragon, reserved: true };
});
  • Regardless of which method you choose, make sure you place all your logic in the reducer. In the React view file, you should only dispatch the action with the correct dragon ID as an argument.

[4pt] Display rockets - Lists render

  • Use useSelector() Redux Hook to select the state slices and render lists of rockets in corresponding routes. i.e.:
// get rockets data from the store
const rockets = useSelector(state => state.rockets);
  • You can style the whole application "by hand" or you could use React Bootstrap, a UI library that could speed up the process. This is a popular library and working with its components would be good practice.
  • Render a list of rockets (as per design). For the image of a rocket use the first image in the array of flickr_images.

[4pt] Display missions - Lists render

  • Use useSelector() Redux Hook to select the state slices and render lists of missions in corresponding routes. i.e.:
// get rockets data from the store
const rockets = useSelector(state => state.rockets);
  • You can style the whole application "by hand" or you could use React Bootstrap, a UI library that could speed up the process. This is a popular library and working with its components would be good practice.
  • Render a table with the missions' data (as per design).

Team3 [4pt] Display dragons - Lists render

  • Use useSelector() Redux Hook to select the state slices and render lists of dragons in corresponding routes. i.e.:
// get rockets data from the store
const rockets = useSelector(state => state.rockets);
  • You can style the whole application "by hand" or you could use React Bootstrap, a UI library that could speed up the process. This is a popular library and working with its components would be good practice.

  • Render a list of dragons (as per design). For the image of a dragon use the first image in the array of flickr_images.

[3pt] Implement rocket booking - Actions

  • When a user clicks the "Reserve rocket" button, action needs to be dispatched to update the store. You need to get the ID of the reserved rocket and update the state. Remember you mustn't mutate the state. Instead, you need to return a new state object with all rockets, but the selected rocket will have an extra key reserved with its value set to true. You could use a JS filter() or map() to set the value of the new state - i.e.:
const newState = state.map(rocket => {
    if(rocket.id !== id) 
        return rocket;
    return { ...rocket, reserved: true };
});
  • Regardless of which method you choose, make sure you place all your logic in the reducer. In the React view file, you should only dispatch the action with the correct rocket ID as an argument.

[1pt] Switch badges for Missions - Conditional components

Missions that the user has joined already should show a badge "Active Member" instead of the default "NOT A MEMBER" and a button "Leave Mission" instead of the "Join Mission" button (as per design).

Use the React conditional rendering syntax:

{rocket.reserved && ( 
    // render Cancel Rocket button
)}

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