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Hi, I'm Ben Baker, a DevOps / Embedded / Software engineer πŸš€ from Australia πŸ‡¦πŸ‡Ί and living in USA πŸ‡ΊπŸ‡Έ, currently, I'm interested in DevOps and software development roles (incl., Distributed, Microservice and Cloud-based systems). Besides programming, I enjoy spending time with family, tinkering with home automation and electronics.

Want to know more about me? Check out my portfolio.

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gfx2next's Issues

-bitmap-size ignored

okay, file has 2x2 16x16 pixel sprites

grabbing with: Gfx2Next -bitmap -bitmap-size=16x16 test.bmp

I'd expect all red pixels, then all blue, etc. But i get blue, then red, then blue... to me it looks like the grabber just goes left to right across the entire image, ignoring the size

tony
test.bmp.zip

rotate

On layer2 in 320x256, images are rotated.
Could you do an option that pre-rotate the image before doing the process ?

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