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C# application to switch default playing device. Download: https://soundswitch.aaflalo.me/

Home Page: https://soundswitch.aaflalo.me/

License: GNU General Public License v2.0

C# 73.53% Batchfile 2.66% Inno Setup 23.44% PowerShell 0.08% JavaScript 0.28%
audio playback-devices windows notifications sound switch

soundswitch's Introduction

SoundSwitch Logo

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All Contributors

SoundSwitch offers you the opportunity to switch your playback and recording devices using simple hotkeys.

No more navigating througth several menus and screens. Just configure SoundSwitch once and you are able to switch between your devices faster than ever before!

✨ Preview

Preview

Requirements

  • ⚠ Operating System: Windows 7 or newer

Donations

If you'd like to support development, we would love to see you here ❤.

Configuration

Right click the SoundSwitch icon in your system tray and choose Settings. Now select the devices between which you want to toggle. Optionally, you can also change the keyboard combination. If you want the application to start automatically when your PC boots up, check the box Start automatically with Windows.

Usage

First set up your devices you want to cycle through, using right click on the System Tray Icon of SoundSwitch.

After you configured SoundSwitch you can use the following hotkeys:

  • 🔊 To cycle through the playback devices press:

    • Ctrl + Alt + F11 (default) or
    • Double click on the System Tray Icon of SoundSwitch.
  • 🎙 To cycle through the recording devices press:

    • Ctrl + Alt + F7 (default)
  • 🔇 To mute the default microphone press:

    • Ctrl + Alt + M (default)

Switched Notification

SoundSwitch provides four types of notification when a device is changed:

  • 🎟 Banner Notification

Uses a custom always-on-top frame, useful for in-game usage. This is the recommended default display style.

  • 🗨 Windows Notification

Uses the balloon tip of Windows. In the case of Windows 7, it's the little balloon that opens next to the systray icon. For Windows 10, it's the notification system that slides from the right corner of the screen.

  • 🎵 Sound Notification

This notification is a sound played on the switched device. This way when you are switching devices, the new device will 'chime' to tell you it's selected.

Profiles

Using profiles, it is possible to switch to a specific device when a condition occurs. Profiles can be defined for the following purposes:

  • 💫 Application profile

When a application is focused, the sound settings are switched based on the profile. For example create a profile for Spotify to only play music on your speaker, while your favorite game is using your headset.

  • ⌨️ Hot key profile

When a hot key combination is pressed, the sound settings are switched based on the profile. For example you define a special combination to switch your playback device to your television.

Advanced

🎙 Communications

SoundSwitch can also change the Default Communication Device when asked in the Settings. Windows differentiates between Multimedia and Communication; it means if an application asks to have access to communications audio device, it will receive the Default Communication Device. By default SoundSwitch only changes the multimedia device and not the communication device. Now if the checkbox is checked in the settings, it will also change the Communication Device.

📥 Auto-Updater

Every 24 hours SoundSwitch checks the GitHub repository (thanks to the GitHub API) for a new release. If a new one is available you will get a notification and the 'No update available' in the context menu will change to 'Update Available'. The new version gets automatically downloaded and installed, depeding on your Update Mode. We also provide a changelog with the latest improvements of SoundSwitch.

🚥 Update Modes

There are three different options available on how updates are installed:

  • Silent, means the program updates itself in the background without any prompts.
  • Notify, you will be notified when there's an update available.
  • Never, well this is self-explained.

🌎 Multi-Language Support

There are five languages available: English, French, German, Spanish, Italian and Portuguese (Brazilian).

Want to improve an existing language or add another one? Translations are online editable right here!

Contributors

FireEmerald
FireEmerald

💻 🌍 📖
ramon18
ramon18

💻
Ephemerality
Ephemerality

💻 ⚠️
Adam Blackburn
Adam Blackburn

💻
linadesteem
linadesteem

🎨
westonhowe98
westonhowe98

💻
Jaroslav Lobačevski
Jaroslav Lobačevski

🛡️
lpv
lpv

💻
Patrick Große
Patrick Große

💻
codemann8
codemann8

💻
XangelMusic
XangelMusic

💻

Awards

Giga 5 starsSoftpediaChip Online denetzwelt GmbH

Thanks

🐱‍💻 Credits

🤝 JetBrains JetBrain Tooling

Thanks for their Open-Source licence to their amazing IDEs and addons like ReSharper for Visual Studio.

License: GPLv2

FOSSA Status

Copyright (C) 2015 Jeroen Pelgrims

Copyright (C) 2015-2023 Antoine Aflalo

This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

The complete GPLv2 license file is located here.

soundswitch's People

Contributors

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soundswitch's Issues

crashes on start: IndexOutOfRangeException

The program worked fine upon installation, but the next day it won't start. Error log:

http://speedy.sh/AQv37/Logs.zip

TracerX: Log file opened at 2015-09-02 06:56:48. FullFilePolicy = Wrap, Use_00 = False, MaxGrowth = 1 MB, AppendIfSmallerThan = 0 1, initial size = 3.
06:56:55.513 Fatal SoundSwitch+Program.HandleException Program.HandleException entered
06:56:55.671 Fatal SoundSwitch+Program.HandleException Exception OccuredException type: System.IndexOutOfRangeException
Message: Index was outside the bounds of the array.
Source: SoundSwitch
StackTrace:
at SoundSwitch.Framework.AudioDeviceIconExtractor.ExtractIconFromAudioDevice(AudioDeviceWrapper audioDevice, Boolean largeIcon)
at SoundSwitch.UI.Forms.Settings.PopulateAudioList()
at SoundSwitch.Program.Main()

06:57:04.088 Fatal SoundSwitch+Program.HandleException Program.HandleException exiting

Auto-Updater

Implement an auto-updater directly checking github release and download the Installer.

Version 3.6.5.13463 does not recognize playback devices, version 3.6.2.37344 does.

Whenever I try to switch playback devices on version 3.6.5, it gives me an error message which indicates configuration is needed and that no devices are available.

I'm on Windows 10 Pro build 10586, the controller for the playback devices is High Definition Audio Device by Microsoft. I don't know what other information I should include in this post.

Default Audio device switching - programs are not

Hi guys. i've been using this for a few months, and recently reccomended it to a friend. he noticed that when he uses it, if he presses his hotkey it will switch the audio device, but any audio that was currently playing will continue to output to it's original source, rather than switching as well.

for me, it switches all audio to output to any given device (which was my desire)

I just reinstalled windows last night and now it seems to behave like his system now, and id prefer it to just force-switch any running programs over to the next audio device. any ideas why it's doing this and how to handle it?

Windows 10 64Bit for me, Windows 7 64Bit for him.

Soundswitch won't start. No crash report.

Can get Soundswitch to run. There is no error / crash message. Recent version (3.5.1), Windows 10 Pro x64, All dependencies installed (.NET Framework 4.6 Advanced Series, Visual C++ 2015 Redistributable), Certificate installed as recommended.

Don't know if it's any help but this is the app crash report (Report.wer):

Version=1
EventType=APPCRASH
EventTime=130879201839293729
ReportType=2
Consent=1
UploadTime=130879201839508939
ReportIdentifier=0bc3cd30-65e4-11e5-8d75-10bf48804b9f
IntegratorReportIdentifier=943775f8-ca38-4d25-9b93-5df991acaf83
NsAppName=SoundSwitch.exe
Response.BucketId=ba5e667630403900f4e90312c107f4a8
Response.BucketTable=4
Response.LegacyBucketId=120323425146
Response.type=4
Sig[0].Name=Anwendungsname
Sig[0].Value=SoundSwitch.exe
Sig[1].Name=Anwendungsversion
Sig[1].Value=3.5.1.26132
Sig[2].Name=Anwendungszeitstempel
Sig[2].Value=55fbf5f8
Sig[3].Name=Fehlermodulname
Sig[3].Value=KERNELBASE.dll
Sig[4].Name=Fehlermodulversion
Sig[4].Value=10.0.10240.16384
Sig[5].Name=Fehlermodulzeitstempel
Sig[5].Value=559f38c3
Sig[6].Name=Ausnahmecode
Sig[6].Value=e06d7363
Sig[7].Name=Ausnahmeoffset
Sig[7].Value=000000000002a1c8
DynamicSig[1].Name=Betriebsystemversion
DynamicSig[1].Value=10.0.10240.2.0.0.256.48
DynamicSig[2].Name=Gebietsschema-ID
DynamicSig[2].Value=1031
DynamicSig[22].Name=Zusatzinformation 1
DynamicSig[22].Value=ad07
DynamicSig[23].Name=Zusatzinformation 2
DynamicSig[23].Value=ad07192b91c4e5a5ac3605a31c644834
DynamicSig[24].Name=Zusatzinformation 3
DynamicSig[24].Value=dd03
DynamicSig[25].Name=Zusatzinformation 4
DynamicSig[25].Value=dd037a0b8c9da053fb9632f928376ad4
UI[2]=C:\Program Files\SoundSwitch\SoundSwitch.exe
LoadedModule[0]=C:\Program Files\SoundSwitch\SoundSwitch.exe
LoadedModule[1]=C:\Windows\SYSTEM32\ntdll.dll
LoadedModule[2]=C:\Windows\SYSTEM32\MSCOREE.DLL
LoadedModule[3]=C:\Windows\system32\KERNEL32.dll
LoadedModule[4]=C:\Windows\system32\KERNELBASE.dll
LoadedModule[5]=C:\Windows\system32\apphelp.dll
LoadedModule[6]=C:\Windows\system32\ADVAPI32.dll
LoadedModule[7]=C:\Windows\system32\msvcrt.dll
LoadedModule[8]=C:\Windows\system32\sechost.dll
LoadedModule[9]=C:\Windows\system32\RPCRT4.dll
LoadedModule[10]=C:\Windows\Microsoft.NET\Framework64\v4.0.30319\mscoreei.dll
LoadedModule[11]=C:\Windows\system32\SHLWAPI.dll
LoadedModule[12]=C:\Windows\system32\combase.dll
LoadedModule[13]=C:\Windows\system32\GDI32.dll
LoadedModule[14]=C:\Windows\system32\USER32.dll
LoadedModule[15]=C:\Windows\system32\IMM32.DLL
LoadedModule[16]=C:\Windows\system32\MSCTF.dll
LoadedModule[17]=C:\Windows\system32\kernel.appcore.dll
LoadedModule[18]=C:\Windows\SYSTEM32\VERSION.dll
LoadedModule[19]=C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clr.dll
LoadedModule[20]=C:\Windows\SYSTEM32\MSVCR120_CLR0400.dll
LoadedModule[21]=C:\Windows\assembly\NativeImages_v4.0.30319_64\mscorlib\dfd75630ade67ae60abbed1c6429af70\mscorlib.ni.dll
LoadedModule[22]=C:\Windows\system32\ole32.dll
LoadedModule[23]=C:\Windows\SYSTEM32\bcryptPrimitives.dll
LoadedModule[24]=C:\Windows\system32\uxtheme.dll
LoadedModule[25]=C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clrjit.dll
LoadedModule[26]=C:\Windows\system32\OLEAUT32.dll
LoadedModule[27]=C:\Windows\SYSTEM32\cryptsp.dll
LoadedModule[28]=C:\Windows\SYSTEM32\bcrypt.dll
LoadedModule[29]=C:\Windows\system32\rsaenh.dll
LoadedModule[30]=C:\Windows\SYSTEM32\CRYPTBASE.dll
LoadedModule[31]=C:\Windows\assembly\NativeImages_v4.0.30319_64\System\516605b5a2073e367e76685de69c11e1\System.ni.dll
LoadedModule[32]=C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Drawing\f3507c083d2470c04f90943801e4d93d\System.Drawing.ni.dll
LoadedModule[33]=C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Windows.Forms\b3049e723a732fde2034cf4bac3caeaa\System.Windows.Forms.ni.dll
LoadedModule[34]=C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Core\d4bc4eff7f89337ee51386f26c4b19cd\System.Core.ni.dll
LoadedModule[35]=C:\Program Files\SoundSwitch\Audio.EndPoint.Controller.Wrapper.dll
LoadedModule[36]=C:\Program Files\SoundSwitch\AudioEndPointLibrary.dll
LoadedModule[37]=C:\Windows\SYSTEM32\VCRUNTIME140.dll
LoadedModule[38]=C:\Windows\SYSTEM32\ucrtbase.dll
LoadedModule[39]=C:\Windows\SYSTEM32\MSVCP140.dll
LoadedModule[40]=C:\Windows\system32\clbcatq.dll
LoadedModule[41]=C:\Windows\System32\MMDevApi.dll
LoadedModule[42]=C:\Windows\System32\DEVOBJ.dll
LoadedModule[43]=C:\Windows\System32\PROPSYS.dll
LoadedModule[44]=C:\Windows\system32\cfgmgr32.dll
State[0].Key=Transport.DoneStage1
State[0].Value=1
FriendlyEventName=Nicht mehr funktionsfähig
ConsentKey=APPCRASH
AppName=SoundSwitch
AppPath=C:\Program Files\SoundSwitch\SoundSwitch.exe
NsPartner=windows
NsGroup=windows8
ApplicationIdentity=47AD8834364C2A3ECFBC34849928B22A

Installation/Security Issue

Thanks for the update but unfortunately neither MS Smartscreen or Norton Internet Security will let me install it. Any suggestions?

Switching output bug in Chrome

When in Chrome, for instance watching YouTube video, switching outputs has no effect in realtime. It only has its effect after closing and re-opening Chrome. Refresh (F5) or hard refresh (CTRL+F5) both don't have an impact either.
This can also be done while another audio source is playing like WinAmp and/or VLC and they will change realtime while the Chrome audio stays on the output it was when you started the program.
Running in Admin mode changes nothing either.
All this is on version 3.6.1.12988 on Win10 clean install.

Program prevents system logout/shutdown

Much appreciation for continuing development for this app. A Microsoft .NET Framework error prevents system from logging out or shutting down. I choose Restart Anyway for now to force it. Here are error details:
screenshot 2015-08-21 14 01 31

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.OverflowException: Arithmetic operation resulted in an overflow.
at SoundSwitch.Util.WindowsAPIAdapter.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.6.96.0 built by: NETFXREL2STAGE

CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll

SoundSwitch
Assembly Version: 3.1.1.28412
Win32 Version: 3.1.1.28412

CodeBase: file:///C:/Program%20Files/SoundSwitch/SoundSwitch.exe

System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.6.79.0 built by: NETFXREL2

CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll

System
Assembly Version: 4.0.0.0
Win32 Version: 4.6.79.0 built by: NETFXREL2

CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll

System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.6.79.0 built by: NETFXREL2

CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll

Newtonsoft.Json
Assembly Version: 7.0.0.0
Win32 Version: 7.0.1.18622

CodeBase: file:///C:/Program%20Files/SoundSwitch/Newtonsoft.Json.DLL

System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.6.79.0 built by: NETFXREL2

CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll

System.Numerics
Assembly Version: 4.0.0.0
Win32 Version: 4.6.79.0 built by: NETFXREL2

CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll

System.Runtime.Serialization
Assembly Version: 4.0.0.0
Win32 Version: 4.6.79.0 built by: NETFXREL2

CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Serialization/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Serialization.dll

System.Xml.Linq
Assembly Version: 4.0.0.0
Win32 Version: 4.6.79.0 built by: NETFXREL2

CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml.Linq/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.Linq.dll

System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.6.79.0 built by: NETFXREL2

CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll

System.Data
Assembly Version: 4.0.0.0
Win32 Version: 4.6.79.0 built by: NETFXREL2

CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_64/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll

Microsoft.WindowsAPICodePack
Assembly Version: 1.1.0.0
Win32 Version: 1.1.0.0

CodeBase: file:///C:/Program%20Files/SoundSwitch/Microsoft.WindowsAPICodePack.DLL

System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.6.79.0 built by: NETFXREL2

CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll

Audio.EndPoint.Controller.Wrapper
Assembly Version: 1.0.5710.26611
Win32 Version:

CodeBase: file:///C:/Program%20Files/SoundSwitch/Audio.EndPoint.Controller.Wrapper.DLL

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.

Settings not saving

Currently whenever I start the application, I can select the audio devices that I'd like to switch between, I press closed and nothing happens. If I use the hotkey I get the error that no devices are available to switch to.

Win 10 x64 (Education)

Event Viewer error:
03:45:06.322 WindowsAPIAdapter SoundSwitch+TrayIcon.b__10_0 No devices available

SoundSwitch appears to crash immediately after launch

Windows 10 64-bit system

SoundSwitch v3.2.0 appears to have installed correctly. When launched either from the desktop or from the start menu, a window briefly appears before closing. In the hidden icons list, the SoundSwitch icon appears until I hover the mouse pointer over it, then the icon disappears.

Idea: Add function to switch "Default communication device"

I am using S.W. mainly to change between a headset and speakers when I browse or watch films/videos, but sometimes I would like to put TeamSpeak/Skype on speakers instead of the headset (the audio output).

Currently when I swtich between the outputs it changes the "Default sound device" but not the "Default communication device".

Is there any possibilities that you will add that? :)

crash on Start: Recording Devices: Call IMMDeviceEnumerator::GetDefaultAudioEndpoint(...)

TracerX: Log file opened at 2/09/2015 7:00:54 p. m.. FullFilePolicy = Wrap, Use_00 = False, MaxGrowth = 1 MB, AppendIfSmallerThan = 0 1, initial size = 3.
19:00:54.310 Fatal SoundSwitch+Program.HandleException Program.HandleException entered
19:00:54.310 Fatal SoundSwitch+Program.HandleException Exception OccuredException type: AudioEndPoint.DefSoundException
Message: Call IMMDeviceEnumerator::GetDefaultAudioEndpoint(...) failed
Source: Audio.EndPoint.Controller.Wrapper
StackTrace:
en AudioEndPointControllerWrapper.AudioController.GetRecordingDevices(DeviceState state)
en SoundSwitch.Model.AppModel.get_AvailableRecordingDevices()
en SoundSwitch.Util.TrayIcon..ctor()
en SoundSwitch.Program.Main()

19:00:58.394 Fatal SoundSwitch+Program.HandleException Program.HandleException exiting

SoundSwitch Settings menu cause appcrash

Hi, I have installed the latest 3.2.1.30803 version but it always crashes whenever I try to open the Settings window. It ask me about do I want to save a log or not, then it tries to restart but after the "Restarting SoundSwitch" window it keeps closed until I start it again.

Op.sys.: Windows 8.1 64bit
This is what it says in the Event viewer: (translated to english...)

Application: SoundSwitch.exe
Framework version: v4.0.30319
Description: The process was interrupted due to an unhandled exception.
Exception Details: System.ArgumentException
Stack:
   The following locations: System.Windows.Forms.FileDialog.set_Filter (System.String)
   The following locations: SoundSwitch.Program.Application_ThreadException (System.Object, System.Threading.ThreadExceptionEventArgs)
   The following places: + ThreadContext.OnThreadException System.Windows.Forms.Application (System.Exception)
   The following locations: System.Windows.Forms.Control.WndProcException (System.Exception)
   The following locations: System.Windows.Forms.NativeWindow.Callback (IntPtr, Int32, IntPtr, IntPtr)
   The following locations: System.Windows.Forms.UnsafeNativeMethods.DispatchMessageW (MSG ByRef)
   The following locations: System.Windows.Forms.UnsafeNativeMethods.DispatchMessageW (MSG ByRef)
   The following locations: System.Windows.Forms.Application+ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32)
   The following places: + System.Windows.Forms.Application ThreadContext.RunMessageLoopInner (Int32, System.Windows.Forms.ApplicationContext)
   The following places: + System.Windows.Forms.Application ThreadContext.RunMessageLoop (Int32, System.Windows.Forms.ApplicationContext)
   The following locations: SoundSwitch.Program.Main ()
The name of the application error caused by: SoundSwitch.exe, version 3.2.1.30803, timestamp: 0x55d9d376
The name of the module that caused the error: KERNELBASE.dll, version 6.3.9600.17415, time stamp: 0x54505737
Exception Code: 0xe0434352
Error position: 0x0000000000008b9c
The cause errors Process ID: 0x17e0
Launch date for application is causing the problem: 0x01d0de477bdb4f77
The error causes the application path: C: \ Program Files \ Sound Switch \ SoundSwitch.exe
The module is causing the error path: C: \ Windows \ system32 \ KERNELBASE.dll
Report ID: bdc34b5c-4a3a-11e5-829e-bc5ff45a2986

Also I forgot to say that the installer always downloads the .NET 4.5.2 runtime even if I have 4.5.3 (aka 4.6 preview) installed.

Sporadically hangs

The SoundSwitch application randomly doesn't respond anymore after the system was started.
In the settings section i enabled the Autostart option so the tool starts on every windows start.

I'm using Version 3.6.5.13463 on Win7 64bit.
2015-12-24 16_27_55-

Config needed error

Windows 10 64x
Fresh install

When pressing the Hotkey I get an error that configuration is needed. However if I click the icon and switch it the audio does switch.

Contents of the SoundSwitchConfiguration.json are:

{"SelectedPlaybackDeviceList":["Speakers (High Definition Audio Device)","Speakers (Plantronics Savi 7xx)"],"SelectedRecordingDeviceList":[],"LastPlaybackActive":"Speakers (Plantronics Savi 7xx)","FirstRun":false,"PlaybackHotKeys":{"Keys":122,"Modifier":3},"RecordingHotKeys":{"Keys":172,"Modifier":0},"ChangeCommunications":false,"UpdateCheckInterval":43200}

SoundSwitch Crashing when connecting a device

Sometimes soundswitch would crash when adding a new device because it can't update correctly the list of device in the tray icon.

Also sometimes lead to multiple devices checked in the list instead of the right one.

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