Comments (3)
Since no one is biting...
Goqueue is backed by LevelDB at its core. While I won't pretend to speak for the maintainer, the project advertises that LevelDB as its core, so I'm not sure if that will change.
Rocks is a fork of Level, both have pros and cons. If you really need it or want it, I'm sure you can work out an implementation easily enough given the source of this repo!
If you're still looking to get it ported, I've been testing a Rocks port of this and wouldn't mind sharing my code. Definitely not ready for production, but some test coverage and usage would help to get it there.
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I don't think there is a golang port of rocksdb. Since there is probably a desire to avoid cgo, I imagine this may not fit within the goals/scope of this project. With that said, I'd like to add that I noticed that the goleveldb
port surpasses the performance of badger, which I actually find a bit worrying. Especially since it's better, even when passing &opt.WriteOption{Sync:true}
to the call to Set. I'd like to know more about the crash resistance of this library, and in how much detail it has actually been been tested. Badger did their homework: https://blog.dgraph.io/post/alice/
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thank you @vivace-io @jvsteiner
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Related Issues (16)
- Reclaiming disk space HOT 4
- Repairing corrupt files
- Not decoding dynamic nested structs HOT 1
- concurrent access to LevelDB in goque HOT 3
- ldb files HOT 1
- use msgp for internal data structures such as queue for prefix_queue HOT 1
- PriorityQueue's Length method returns wrong(?) number of elements HOT 4
- blocking peek/pop?
- v2.x.x not follows to right versioning HOT 2
- Accessing queue via RPC HOT 2
- OpenPrefixQueue should return opened object on failure
- BUG: Update method did not check for item presence
- Changing the API HOT 1
- Does not make a distinction between pointer-nil and value-zero HOT 4
- What happen if the queue is empty? HOT 1
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