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0.0 1.0 0.0 15.8 MB

Compatible client of Ace of Spades 0.75

Home Page: http://openspades.yvt.jp/

License: GNU General Public License v3.0

CMake 0.62% C 7.87% Shell 0.06% Makefile 0.06% ActionScript 5.35% GLSL 2.01% RenderScript 0.01% PowerShell 0.04% C++ 82.38% Assembly 1.01% Objective-C 0.57% Objective-C++ 0.02%

openspades's Introduction

OpenSpades Build status All releases downloads Latest release

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What is it?

OpenSpades is a compatible client of Ace of Spades 0.75.

  • Can connect to a vanilla/pyspades/pysnip server.
  • Uses OpenGL/AL for better experience.
  • Open source, and cross platform.

How to Build/Install?

Before you start: In case you're having issues to build OpenSpades, it may be because this README file is outdated, if so:

  1. See the Building Guide, which may be up to date
  2. Or open an issue if the problem persists

On Linux

GCC 4.9 / Clang 3.2 or later is recommended because OpenSpades relies on C++11 features heavily.

  1. Install dependencies:

    On Debian-derived distributions:

    sudo apt-get install pkg-config libglew-dev libcurl3-openssl-dev libsdl2-dev \
      libsdl2-image-dev libalut-dev xdg-utils libfreetype6-dev libopus-dev libopusfile-dev
    

    (because of a bug in some distributions, you might also have to install more packages by sudo apt-get install libjpeg-dev libxinerama-dev libxft-dev)

    On other distributions: Install corresponding packages from your repository (or compile from source).

  2. Clone OpenSpades repository:

    git clone https://github.com/yvt/openspades.git && cd openspades
  3. Create directory openspades.mk in cloned/downloaded openspades repo and compile:

    mkdir openspades.mk
    cd openspades.mk
    cmake .. -DCMAKE_BUILD_TYPE=RelWithDebInfo && make
  4. Install OpenSpades (optional but recommended):

    sudo make install

    note: If you have a previous installation of OpenSpades, you have to uninstall it manually by sudo rm -rf /usr/local/share/games/openspades before installing a new one.

  5. Launch:

    openspades (if installed) or cd $REPO_DIRECTORY/openspades.mk; bin/OpenSpades and enjoy

On Windows (with Visual Studio)

  1. Get the required software if you haven't already:
  • CMake 2.8+
  • PowerShell 5.0
    • Integrated with Windows 10.
    • Older versions are not tested, but might work
  • Visual Studio 2015
    • VS2013 is no longer supported, but might work
    • VS2017 is not yet supported, but might work
  1. Grab the source code:
  1. Extract or checkout the source
  • All examples will assume E:/Projects/openspades, update paths in the examples to reflect yours
  1. Get (pre-compiled) copies of glew, curl, sdl2 and zlib, and place them in E:/Projects/openspades/Sources/Externals
  • See the file E:/Projects/openspades/Sources/Externals/readme.txt for details and links to pre-compiled sets of libraries for your version of Visual Studio
  1. Run CMake:
  • Source: E:/Projects/openspades
  • Binaries: E:/Projects/openspades/OpenSpades.msvc
  • Generator: Visual Studio 14 (2015) (not Win64!)
  1. Open E:/Projects/openspades/OpenSpades.msvc/OpenSpades.sln in Visual Studio.
  2. Build the solution.
  • The recommended build configuration is MinSizeRel or Release if you're not an developer
  • The default build output directory is E:/projects/OpenSpades/OpenSpades.msvc/bin/BUILD_TYPE/
  1. Copy all .dll files from Source/Externals/lib to the build output directory.
  2. To get audio working, download a Windows release of OpenSpades, extract it, and copy the following dlls to the build output directory:
  • For OpenAL audio: openal32.dll
  • For YSR audio: YSRSpades.dll, libgcc_s_dw2-1.dll, libstdc++-6.dll, pthreadGC2.dll
  1. Download the Non-free pak and copy it to the Resources folder inside your build output directory, which is probably E:/Projects/openspades/openspades.msvc/bin/BUILD_TYPE/Resources. You can also copy the paks contained in Official Mods/ folder of OpenSpades 0.0.12b to add more fonts and improve localization support of your build.

On Mac OS X (with Xcode)

  1. Get the latest version of Xcode and OpenSpades source.
  2. Get (pre-compiled) copies of libraries, and place them in Sources/Externals
  • See the file Sources/Externals/readme.txt for details
  1. Download OS X release of OpenSpades, show the package contents, and copy libysrspades.dylib to Sources/Externals/lib.
  2. Download and extract the Non-free pak. After that, copy pak000-Nonfree.pak and font-unifont.pak to Resources/.
  3. Open OpenSpades.xcodeproj and build.

Troubleshooting

For troubleshooting and common problems see TROUBLESHOOTING.

Licensing

Please see the file named LICENSE.

openspades's People

Contributors

2mac avatar amdmi3 avatar arionwt avatar barzoj avatar bediazu avatar chameleonhider avatar damienflament avatar ericson2314 avatar faineance avatar feikname avatar kmsiapps avatar kuzyn1 avatar learn-more avatar mailaender avatar mschlumpp avatar mt-field avatar notafile avatar noway avatar pandaro avatar prosa100 avatar roboman2444 avatar shadowninja avatar skmedix avatar someoneigna avatar toumal avatar unrealincident avatar velocityra avatar willismonroe avatar xnjoorod avatar yvt avatar

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