beaumanvienna / vulkan Goto Github PK
View Code? Open in Web Editor NEWA Vulkan Render Engine
License: GNU General Public License v3.0
A Vulkan Render Engine
License: GNU General Public License v3.0
m_VulcanoSprite = std::make_shared<Sprite>("/images/images/I_Vulkan.png", IDB_VULKAN, "PNG");
also add a game pause/restart/save/exit dialog and a general exit dialog
application/lucre/scenes/mainScene.cpp
To recreate all you need to do is close the game with the menu enabled.
Also when the menu is open, the volcano stops but I don't know if that is intentional.
SW dev cycle-wrap for: json scene loading, fbx file support, scene graph refactor, material system refactor, and instancing
remaining sw changes / bug fixes:
video:
lucre: src/dynamics/b2_body.cpp:422: void b2Body::SetTransform(const b2Vec2&, float): Assertion `m_world->IsLocked() == false' failed.
Terms:
best intro video: https://www.youtube.com/watch?v=OqRMNrvu6TE&t=45s&ab_channel=CemYuksel
Best blog on this topic: https://satellitnorden.wordpress.com/2018/02/12/vulkan-adventures-part-3-return-of-the-triangles-tessellation-tutorial/
quad tree: https://www.youtube.com/watch?v=YO_A5w_fxRQ&ab_channel=SimonDev
geometry clipmaps: https://mikejsavage.co.uk/geometry-clipmaps/
control texture to define which out of four terrain textures is used as albedo color: https://youtu.be/rNuDkDhadfU?si=8igI-qkdmwDU5NUu&t=179
Best YT tutorial SimonDev's (the first episodes only then he goes into planet rendering):
https://www.youtube.com/watch?v=hHGshzIXFWY&list=PLRL3Z3lpLmH3PNGZuDNf2WXnLTHpN9hXy&ab_channel=SimonDev
Tutorial about Vulkan tesselation:
https://github.com/PAMinerva/LearnVulkan/wiki/02.E-Tessellation
Wiki:
https://www.khronos.org/opengl/wiki/Tessellation
The work for Lukas in his engine
https://github.com/lukasino1214/soc_real_time_renderer/blob/2d9bc4a0376ad4e155d88a8a81433db2f2cf7102/src/graphics/tasks/draw_terrain.inl#L151-L192
https://github.com/lukasino1214/soc_real_time_renderer/blob/2d9bc4a0376ad4e155d88a8a81433db2f2cf7102/src/graphics/renderer.cpp#L194-L220
Vulkan cookbook, page 621 (p.658 in the pdf)
patches in view frustum OGLDEV: https://youtu.be/08dApu_vS4c?si=yDT4AJFd9ILHLNiv&t=111
Official Vulkan docs
https://docs.vulkan.org/spec/latest/chapters/tessellation.html#:~:text=Tessellation%20involves%20three%20pipeline%20stages,v%2Cw)%20parameter%20space.
[download JSON terrain config file (just brainstorming) terrain.json]
(https://github.com/beaumanvienna/vulkan/files/14395258/terrain.json)
create list of pairs [glTF file, entity] and [obj file, entity], then write the scene description file to disk
only certain faces seem to get illumination
A declarative, efficient, and flexible JavaScript library for building user interfaces.
๐ Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. ๐๐๐
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google โค๏ธ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.