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A bunch of Stardew Valley mods that heavily rely on IL code modification.

License: GNU Lesser General Public License v3.0

C# 91.51% Python 1.47% HTML 0.51% JavaScript 5.18% CSS 1.33%

stardewhack's People

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bcmpinc avatar bernieateusername avatar merhaf avatar pathoschild avatar spacechase0 avatar

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stardewhack's Issues

Scythe Exp fixed in latest SV patch

Looks like 1.3.25 fixed the scythe exp bug:

  • Fixed lack of experience gained for harvesting crops with the scythe

So FixScytheExp is probably no longer needed - also can be removed as dependency from HarvestWithScythe.

No hay from grass

When cutting grass, on any map, not just Deepwoods, the hay icon is shown as if it had been harvested, but no hay appears in the inventory.

[Craft Counter] Stopped working

I suspect I may have a mod conflict, but Craft Counter suddenly stopped working for me. The space where the counter should show is there, but blank. See attached screenshot for reference. Here is my SMAPI log as well: https://log.smapi.io/qXCY3Apz This mod was previously working with JA/CFR, fyi.
craft-counter-error

Grass spreads to tiles with property NoSpawn Grass

I have made a custom farm with some tiles that contain the property 'NoSpawn Grass'. I do not want any grass to spread to these tiles, but grass still spreads onto these tiles. I'm not sure if this is a bug or something I've messed up in my custom map. Thanks.

Not working on Windows with Steam

Hello. I recently downloaded the stardewhack onto my pc. I play stardew through steam. In my SMAPI log it states the mods that require stardewhack need the stardewhack even though it is install. Please advise.

[HarvestWithScythe] Compatibility issue with Tractor mod when harvesting.

  1. My farmer always do scythe swinging action in the tractor when near crops
  2. With each passes sometimes there's a couple of "naughty" crops that cannot be harvested i have to run back and forth trying to find the "sweet" spot so the tractor can harvest it -.-a heck i even jump off then harvest it manually with the scythe.

I got this error with the newest version. I'm playing in Stardew Valley v1.4.3

[Wear More Rings] Could not find instruction sequence (failed to match line 3: "brfalse Label56"):
ldarg.s 10
ldfld Netcode.NetRef1[StardewValley.Objects.Ring] rightRing callvirt ldloc.2 ldfld ldarg.0 ldarg.s 10 callvirt Void onMonsterSlay(StardewValley.Monsters.Monster, StardewValley.GameLocation, StardewValley.Farmer) at StardewHack.InstructionRange..ctor(List1 insts, InstructionMatcher[] contains, Int32 start, Int32 step)
at StardewHack.WearMoreRings.ModEntry.GameLocation_damageMonster()

broke with 1.4.0.1

smapi 3.0.1 says this is no longer compatible with the 1.4.0.1 update so wanted to make sure yah knew that

[Craft Counter] Doesn't count how many times I've cooked dishes

I recently installed Craft Counter and it seems to be working fine for crafted items. However, it doesn't count how many times I've cooked dishes. The counter just says "Times cooked: 0" for every dish, even after I make a dish.

Specs: SMAPI 2.10.2 with Stardew Valley 1.3.33 on MacOS Unix 18.2.0.0

Configurable use of mod Always Scroll Map

First of all I wanted to thank for the mod, it really is very useful! But can this function be turned on or off by a shortcut key in possible future updates?

Hug.

Johny1793

Why I installed the wear more rings, it said:"Save data not availble"? Can you fix it pls, tks

Incompatible with Better Garden Pots (x2 yield on pluckable crops)

At first, it was weird for me that the pluckable crops that I raised double the yield when I scythe them except for continuous producing crops like hops, strawberries and etc. Then I thought maybe the skill "Gatherer" which double the yield of foraged crops does this issue. And when I exchange the "Gatherer" skill it still happens, the crops yields x2 again.

Before harvest:
image

After harvest:
image

[Movement Speed Mod] Move Mouse Mod Incompatible

Only reason I am posting this is because I see in an upgrade you had made this mod work with that one. I just loaded up the game after installing the mod and if I use the WASD keys it works great. With the mouse though I move normal speed. Isn't a big deal but I like using the mouse better. Thanks for the mod regardless, normal speed is just too slow sometimes.

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