Library for spline manipulation.
Copyright 2018 Chair for Computational Analysis of Technical Systems, RWTH Aachen University
SplineLib is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation version 3 of the License.
SplineLib is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along with SplineLib. If not, see http://www.gnu.org/licenses/.
If you want to use SplineLib in your scientific project please cite .
A compiler with C++ 17 support is required to successfully build SplineLib. Compilers that fulfill this requirement are GCC 7, GCC 8, clang 5, and clang 6. The project is tested with these compilers. Therefore, the master branch should always run with them.
To use SplineLib, you have to clone the github repository to your local machine.
$ git clone https://github.com/mfcats/SplineLib.git
For installation of all dependencies you can use spack. For more information on how to install spack see: https://spack.readthedocs.io/en/latest/
After installing spack you need to add the SplineLib repository.
$ spack repo add path/to/SplineLib/scripts/spack-repo
After that you can install the SplineLib.
$ spack install splinelib
This will install the Google testing framework as dependency and afterwards SplineLib. Then, you can use SplineLib by running
$ spack load splinelib
If you wish to install the SplineLib for development use the following command:
$ spack setup splinelib@github
Now go to the SplineLib directory and create a build directory in which you can build SplineLib with CMake and make.
$ mkdir build
$ cd build
$ ./spconfig.py ..
To verify that everything went right you can execute the built-in SplineLib tests.
$ ./test/SplineLibTests