bartlomiejduda / tools Goto Github PK
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License: GNU General Public License v3.0
Set of tools to manage and modify files from many various games.
License: GNU General Public License v3.0
Hi would it be possible to make a tool for extracting .gcn, .cp2, and .pc files from Code Lyoko Quest for Infinity? I want to be able to extract 3D Models and Textures from it with rigging.
CLQFI_Samples.zip
I'm currently working with the text file of gangstar series
I found the structure of the file and sucsess to edit, but edit all of file then edit their hex length is also hard and time consuming, so i wonder could there any tool or script to easily just extract the text out, then edit the length when reimport?
Here is the sample file
Tks for help
sample file
https://mega.nz/file/MKAjHQgS#iOwrKglLLb8juiaWW0YY008pnkwyzZCCkTKkBobNKkY
Hello there,
I finished translating gangstar miami and gangstar rio game
but when i go to gangstar vega, i have problem
I haven't found the text format yet
maybe it's encrypted or maybe bms script not work for new archive of obb
link script https://zenhax.com/viewtopic.php?f=9&t=4301&hilit=voxarch
hope you can help
Sorry for my bad english
Thank
about.zip
Is there any QuickBMS script for Hana to Taiyou to Ame to (Flower Sun and Rain) .bin files? Most scripts I've tried already didn't work. Thanks, https://www.mediafire.com/file/216x0cav9yu0eta/FSR_Samples.zip/file
Hello, I'm sorry to bother you.
But can you help me write a tool so that I can easily edit the text of the Time Hollow game?
The structure of the text is also quite simple.
Sample text:
(Wow, Sox really did scratch me up good...)
S00.zip
Thank you very much.
Hi, I wanted to upscale the textures in the game, but I can't extract them from the dpc archive. I tried downloading some Asobo .py scripts, but when I start them, they close right away. Could you please help me?
I'm trying to translate aot Wing of freedom, but the text file have the text length check which can't do automatic like pointer, can you help write a tool to make it?
here is the file format
this is number of text in the file
this is pointer point to the first text
and here is the size of that text
that text respond to beyond information
added example file
000013f6.zip
Hi there...
I wanted to translate this game into my language (Thailand) I found the subtitle files ( it was easily editable by notepad) I rewrite it in Thai but in the game is Blank.
What should I do right now?
I think it has something to do with the file in the font folder (ENGLISH.DPC) and Extract its. (It's look likes LZ4)
is there any body here who can help me to extract this file and change the font too?
Hello, hope you have a nice day
Can you help me write a tool to easily edit the text of the game Alice in Wonderland?
This is the text structure:
alice.zip
Here is sample text:
Objective complete!
Objective Location updated!
Thanks a lot!
https://github.com/bartlomiejduda/Tools/tree/master/NEW%20Tools/FSB%20Batch%20Generator
I installed all of .dll file that require, but when I run "FSB_BATCH_GENERATOR.BAT", then up error appear.
I reinstalled all driver using aio, dxrt64 patch, run as administer. But nothing works.
Can you update the Beyond Good & Evil 20th Anniversary Edition Script and add support for PC, PS4, PS5, Xbox One, and Xbox Series X? I have samples from the PC Version.
Could you write a tool to edit this ft2 font?
This is from zenonia4 game, i could possibly edit the text but couldn't manage to open this font
i think it is korean texture font of the game
font.zip
First of all, congratulations on your help to the community. I've been following your repository.
I'd like to see if I can get some help or a path to finding a solution. The game Persona 5 - Strikers made by Koei Tecmo uses the Linkdata.idx + LinkData.bin pattern, but it seems to be in a different way. The IDX file seems to be inside the game's .exe file, and besides compression, there also seems to be encryption in the .bin file. I'll leave a tool here that worked until a few builds ago but stopped working.
Here is a pull request where someone managed to locate the key.
yretenai/Cethleann#36
I'll also leave a link to the .exe and the LinkData.bin file:
Thanks
The code is made for Cocos2d javascript, but does it work the same for Cocos2d Lua?
What is Yeti.big from the Xbox 360 version of Tom Clancy's Ghost Recon Advanced Warfighter and does it contain filenames?
https://mega.nz/file/9WITUKID#QOoWFbnPtgGCrcY484mYDExAje2TX5bfqpAEvmcVuyY
Sorry, I know this must be super random but I'm trying to extract the 3D model of catwoman to print it to 3D since that's my girlfriend's favourite childhood game and I thought that'd be an incredible gift. I've tried using Ninja Ripper 2 to get the model from the game but the model looks really glitched and I thought what better idea than get the model straight from the game. I'm on a place where I managed to extract the VOL and AVL files, but now I'm left with a bunch of PCA, PCS and PCM files. How can I get the models from them? I'm experienced with Blender so once I have the model I know what to do, but I've been digging old forums and I can't figure it out, I was wondering if you knew? Thank you so much and sorry for the random request!
So I extracted this .dat folder and found a single .idx file with a bunch of .bin files. I couldnt make sense of the content. Maybe they are encrypted or compressed? I would appreciate your help here!
Attached some samples:
https://file.io/JGvaizmsfbRb
Hello there
I'm sorry to disturb you
I want to translate Tom Clancy's Splinter Cell Conviction Mobile to my language
But i have a little problem
The text file of the above game includes 2 files
*.off is offset (pointer)
*.bin is text
Here is structure of the file
I also send the file in attachment
I do not know what to do, so i wonder could there any tool or script to easily just export and reimport text. Hope you can help
Sincere thanks
sample.zip
Hi. Would it be possible to make a tool that can extract models and textures from the .wii files from Coraline?
Samples.zip
Hello, I want translate 9mm game into my language
but i have some problem
Gla archive:
I use tool from https://forum.xentax.com/viewtopic.php?t=10794
But here only decompression tool and not have compression tool
example file:
strings.zip
Text file:
Text have two file .bin and .off
.bin have text
and .off have offset
Ex file:
text.zip
Could you write a tool to edit file?
Thank
Sorry for my bad english
The Amazing Spider-Man bms command not extracting files?
hi, I have a problem with Teenage Mutant Ninja Turtles: mutant melee game. I wanted to extract the language from the ps2 version to insert it into the pc version. The first game has separate language files, and it worked. But the other chapters have a single file that contains all the languages. The pc version is in English only, so it doesn't work.
Is your feature request related to a problem? Please describe.
I'm currently attempting to replace the audio in the recently released PC version of Warriors Orochi 3 with the dub audio from previous titles in the series that are also dubbed. I have the ability to replace audio files I've found within the linkdata via a hex editor, but this strategy, though doable, is a long and arduous undertaking.
Describe the solution you'd like
I'd like a quickbms script not unlike the one you wrote for Dynasty Warriors 8 that could export and reimport the .KOVS audio files in this game.
Describe alternatives you've considered
I can work with Hex editors instead, which precludes me from being able to use any audio that'd exceed the original size, and would require me to dig around for ages CTRL+f-ing any KOVS files stored within. It's admittedly possible, but completely impractical. I'm passionate about this though, so I'll do it one way or another.
Additional context
I can upload copies of the files I'm trying to extract, if that's permissible or desired? Thank you so much for your time. I'd also happily pay you for your work, as a commission, if that's something you'd prefer. This is a dream of mine, to be able to make this mod, as silly as it might sound.
I want translate Modern Combat 3 to my language
I try modern combat 4 tool by swuforce to extract text game modern combat 3. The tool can extract text but when I use input tool it gives an error
Please help me
Here is tool: https://zenhax.com/viewtopic.php?f=12&t=645
Thenk a lot
text.EN.zip
Hello
I can't find the structure of bsprite file
This file is used mostly in gameloft games
Can you help me?
Thank
What is *.av / .trk /.lsc from Rumble Racing and can you develop a program that can unpack data with filenames?
Samples:
https://drive.google.com/file/d/1tbqwTtlAz5u3iyFMooUGw_CgADr-yjRq/view?usp=sharing
Absolutely not necessary to support this random game, but I cannot for the life of me find the tools to properly poke at this game, or the knowledge to make them myself.
Tested on /files/animatio.arc and /files/scripts.arc. For both files, quickbms returns "0 files found in 0 seconds"
Edit: the arc format used in bustin' out is apparently different from the arc format used in the later wii games
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