I'm having an issue with the PhotoEditor.open() function: The function works perfectly fine on Android, but when running the same code on iOS, the function call terminates without any error messages and the editor does not open.
The image picker function (launchImageLibrary) is working correctly and providing a valid file URI on both platforms.
On Android, the image editor opens as expected after the image is selected.
On iOS, after selecting an image, the PhotoEditor.open() function gets called, but the editor doesn't open. There are no error messages or exceptions thrown, the function just terminates.
const content = await launchImageLibrary({
mediaType: "mixed",
durationLimit: 15,
});
const path = content.assets[0].uri;
const Options = { path: path, stickers: [] };
const edited_path = await PhotoEditor.open(Options);