Coder Social home page Coder Social logo

agg's Introduction

The Anti-Grain Geometry Project
A high quality rendering engine for C++
http://antigrain.com

Anti-Grain Geometry - Version 2.4
Copyright (C) 2002-2005 Maxim Shemanarev (McSeem)

Permission to copy, use, modify, sell and distribute this software
is granted provided this copyright notice appears in all copies.
This software is provided "as is" without express or implied
warranty, and with no claim as to its suitability for any purpose.

---------------------------------

Use automake to build the library.

If automake is not available you still can use the old make.
There is a very simple Makefile that can be used. Note that
if you use automake it will overwrite Makefile.

---------------------------------

If building on AmigaOS 4.0 or higher type the following for
instructions on what targets are available.
 make -f Makefile.AmigaOS

To just build and install AGG into the standard AmigaOS SDK
ready for use type:
 make -f Makefile.AmigaOS install

If you just want to build one demo (e.g. lion) use:
 make -f Makefile.AmigaOS bin/lion

If you have any questions about the AmigaOS port please
contact Steven Solie ([email protected]) for help.

---------------------------------

To build all examples using SDL (Mac or Linux) just type:

cd /examples/sdl
make

Individual examples can be built with

make aa_test

In the same way the native Carbon examples can be built with

cd /examples/macosx_carbon
make

In both cases the static library will be built (if it was not already) 
from the existing global Makefile in /src/.

The Makefiles for both SDL and Carbon will also attempt to download the 
required .bmp files if they are not found in the system for a given 
example. If the files could not be fetched (wget) the user will receive 
a message explaining where to download the samples from (sphere.bmp, 
etc.)  Since all programs reside in the same directory there is no need 
to duplicate the .bmp files for each program that needs to use them.

---------------------------------

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.