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It appears to block all traffic now, legit and otherwise. Using WinServ08RC2 at
the moment.
Original issue reported on code.google.com by [email protected]
on 15 Jul 2011 at 12:31
What steps will reproduce the problem?
1.Starting a server
What version of the product are you using? On what operating system?
Windows 2003, Garrysmod
Please provide any additional information below.
Gm_svgatekeeper currently isn't functioning correctly.
attempt to index global 'gatekeeper' (a nil value)(Hook: PlayerConnect)
attempt to index global 'gatekeeper' (a nil value)
attempt to index global 'gatekeeper' (a nil value)(Hook: PlayerInitialSpawn)
Original issue reported on code.google.com by erie1555
on 29 Oct 2011 at 4:37
What is the expected output? What do you see instead?
Some sort of data. I get nothing
What version of the product are you using? On what operating system?
tmysql3boost server os 2008
Please provide any additional information below.
I can connect the database. I can insert information, however i cannot read
data.
function GM:PlayerAuthed(pl,steamid)
tmysql.query("SELECT `Money`,`Class`,`Classes`,`Skills` FROM `fw_playerdata` WHERE 'SteamID'='"..steamid.."'",
function(res,stat,err)
if err != 0 or !ValidEntity(pl) then return end
LoadFWProfile(pl,res)
end)
end
res returns nil even when there is data that matches the steamid feild. MYSQL
syntax is correct.
Original issue reported on code.google.com by remscar
on 26 Mar 2011 at 5:43
What steps will reproduce the problem?
1. Set a car with high speed (higher than 100) and acceleration and stuff in
the script file
2. Run this code
vehicle = Player:GetVehicle()
vehicleParams = vehicle:GetVehicleParams()
vehicleParams["engine"]["maxSpeed"] = 80
vehicle:SetVehicleParams(vehicleParams)
What is the expected output?
The vehicle will now reach the speed you set in mph
What do you see instead?
The vehicle struggles to accelerate past 50mph
If the new speed is set to anything less than 50 it works fine.
What version of the product are you using? On what operating system?
r240 gmsv_pimpmyride_win32.dll
Windows Server 2012
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 14 Feb 2013 at 9:33
What steps will reproduce the problem?
1.Start server
2.Join server
3.Get 'STEAMID ERROR' when i join
What is the expected output? What do you see instead?
I don't expect to get Steam-ID Error.
What version of the product are you using? On what operating system?
Latest, 4.35
Please provide any additional information below.
I have to use Tranquility as it's perp i use Gatekeeper for.
Original issue reported on code.google.com by [email protected]
on 31 Dec 2011 at 3:58
I got the 10/14/2015 release and this is happening, is it because its old? I'd be willing to working on updating it for you if you have the makefile...
Anytime someone tries to join the server, slog causes the entire server to
crash.
OS: Windows
Original issue reported on code.google.com by [email protected]
on 13 Feb 2011 at 10:18
What steps will reproduce the problem?
1. Semi-random
2. Make query call while others are on server
3.
What is the expected output? What do you see instead?
Expect SELECT call to database. Instead the server often crashes.
What version of the product are you using? On what operating system?
Using latest tmysql_boost .dll's.
From server information page:
"Your server is currently being hosted on a Intel Xeon X3470 (Lynnfield
2.93ghz) node with 4 total processor cores and 16 gigabytes of RAM. The
database code for this node is dallas-quad293-i-6; its OS is Windows."
Please provide any additional information below.
Very, very high chance of crash.
Lua code:
local function idQuery(ply)
ply.bistar = {}
ply.bistar.freq = "207.3"
local q = "INSERT INTO Test (SteamID,Nick) VALUES ('"..ply:SteamID().."','"..ply:Nick().."')"
tmysql.query(q) //
q = "SELECT Freq FROM Test WHERE SteamID='"..ply:SteamID().."'"
tmysql.query(q, function(tab,status,err) // Returns a table to the callback function
if(tab[1]) then
if(!(tab[1][1]=="")) then
ply.bistar.freq = tab[1][1]
end
end
end)
end
hook.Add("PlayerInitialSpawn","idquery1",idQuery)
Original issue reported on code.google.com by [email protected]
on 6 May 2012 at 12:05
// Connect and Require
require("tmysql")
function ConnectToMySQL ( )
tmysql.initialize("localhost", "root", "", "perp", 3306, 6, 5)
print("MySQL initializing!")
RunConsoleCommand("say", "MySQL initializing!")
end
ConnectToMySQL();
// Query
function ASS_LoadRankings()
ASS_RunPluginFunction("LoadRankings")
/*for k, v in pairs(player.GetAll()) do
if !v:IsValid() and !v:IsPlayer then return end
tmysql.query("SELECT `id`, `name`, `rank` FROM `users` WHERE `id`='" .. v:SteamID() .. "'",
function ( MySQLRes )
if !MySQLRes then DebugMessage('No MySQL results. Abandoning load proccess.'); return false; end
local Rank = tonumber(MySQLRes[1][3]) or 10;
v:SetLevel(Rank)
end
, true);
end*/
end
// The Error
003:33:56 Lua Error: Hook 'TMysqlPoll' Failed: Unable to create table for query
callback.
Original issue reported on code.google.com by yahan.clark
on 28 Jul 2010 at 8:34
What steps will reproduce the problem?
1.server crashes when no SQL server is present.
2.
3.
What is the expected output? What do you see instead?
expected output is the produce an error, instead the server crashes.
What version of the product are you using? On what operating system?
gm_tmysql3_boost, windows 7.
Please provide any additional information below.
not a large issue, it just confused me for a while until i figured out my
web/SQL server was off-line. tmysql2 produced an error that told me this.
Original issue reported on code.google.com by [email protected]
on 28 Jan 2011 at 10:32
What steps will reproduce the problem?
Joining the server, happens at random.
What is the expected output? What do you see instead?
See image attachment.
What version of the product are you using? On what operating system?
tmysql3 boost, windows 7 ultimate x64
Please provide any additional information below.
This didn't happen until I switched my code from MySQLOO. I do not get crash
dumps.
Problem signature:
Problem Event Name: APPCRASH
Application Name: srcds.exe
Application Version: 0.0.0.0
Application Timestamp: 4ea78f29
Fault Module Name: datacache.dll
Fault Module Version: 0.0.0.0
Fault Module Timestamp: 4ee862f9
Exception Code: c0000005
Exception Offset: 00001985
OS Version: 6.1.7600.2.0.0.256.1
Locale ID: 1033
Additional Information 1: 0a9e
Additional Information 2: 0a9e372d3b4ad19135b953a78882e789
Additional Information 3: 0a9e
Additional Information 4: 0a9e372d3b4ad19135b953a78882e789
Original issue reported on code.google.com by [email protected]
on 19 Jan 2012 at 2:48
Attachments:
What steps will reproduce the problem?
1.Try to require the module using require("tmysql3")
What is the expected output? What do you see instead?
Expected output: nothing
What I got:
error loading module 'tmysql3' from file
'c:\users\administrator\desktop\srcds-gmod\svn\orangebox\garrysmodbeta\lua\bin\g
msv_tmysql3.dll':
The specified procedure could not be found.
What version of the product are you using? On what operating system?
I am using this
http://code.google.com/p/gmodmodules/source/browse/trunk/gm_tmysql3/Release%20-%
20GM13/gm_tmysql.dll on GMod 13 SVN with windows server 2008 R2
Please provide any additional information below.
I have tried just about every "working" version of tmysql that I could find via
google but nothing worked. I don't know if garry broke something and you need
to update your module(s) or if it's just me.
Original issue reported on code.google.com by [email protected]
on 3 Oct 2012 at 3:03
What steps will reproduce the problem?
1. Get Linux
2. Install SRCDS
3. Try and use the module
What is the expected output? What do you see instead?
It doesent work
What version of the product are you using? On what operating system?
Debian, gm_tmysql.dll
Please provide any additional information below.
Please make it compatible.
Original issue reported on code.google.com by [email protected]
on 14 Aug 2010 at 6:08
What version of the product are you using? On what operating system?
gm_pimpmyride_linux.dll
Please provide any additional information below.
does not work :(
Original issue reported on code.google.com by [email protected]
on 25 Dec 2013 at 2:37
What steps will reproduce the problem?
1.Changelevel
2.
3.
What is the expected output? What do you see instead?
The server crashed when you use crypto and change the level
What version of the product are you using? On what operating system?
windows 7 64 bit rev. 140
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 29 Jan 2013 at 8:27
What steps will reproduce the problem?
1.load game that use gmsv_gatekeeper.dll
2.start dedicated server it does say loaded gatekeeper no error
3.once in a gmod game you get steamID error
Original issue reported on code.google.com by [email protected]
on 6 May 2011 at 7:37
What steps will reproduce the problem?
1.lua_run require("cryptopp") print(crypto.md5("fmklsdflskmf"))
What is the expected output? What do you see instead?
I expected an MD5 sum to be printed to my screen, but was instead greeted by
the "hl2.exe has stopped responding"
What version of the product are you using? On what operating system?
The newest version as of 7/7/12@5:30PM
Windows 7 x64
Please provide any additional information below.
I don't know if it just hasn't been updated to GM13 or if the latest series of
updates broke it, just thought I'd bring it to your attention
Original issue reported on code.google.com by [email protected]
on 7 Jul 2012 at 9:40
gm_bass.cpp line 160
int volume = gLua->GetInteger(2);
BASS expects a float value from 0.0 (0%) to 1.0 (100%) when setting
channel volume.
gLua->GetInteger returns 1 if the value is set >0.6 and 0 if <0.5, so
either full volume or complete silence.
Attached patch, tested and works :)
Original issue reported on code.google.com by [email protected]
on 4 Dec 2009 at 6:19
Attachments:
What steps will reproduce the problem?
Requiring the module.
What is the expected output? What do you see instead?
On require it returns Gatekeeper: CBaseServer::RunFrame signature failed!
What version of the product are you using? On what operating system?
ubuntu-10.10-server-amd64
Please provide any additional information below.
It says you fixed this problem back on the 6th and updated the binaries. The
supplied zip contains an updated version for windows but the linux one is still
dated Nov 2. Your SVN code is also still Nov 2.
Original issue reported on code.google.com by [email protected]
on 28 Feb 2011 at 7:37
What steps will reproduce the problem?
1. Add gm_pimpmyride.dll to modules folder
2. Include in an LUA file
3. Start server, crash
What is the expected output? What do you see instead?
Some text printed to the console, then it immediately crashes.
What version of the product are you using? On what operating system?
Latest / r166, GMod v. 129, Windows Server 2003 R2
Please provide any additional information below.
Dump is uploaded here: http://dumps.garrysmod.com/?view=127540782
A fix would be appreciated!
Original issue reported on code.google.com by tgp1994
on 13 Jun 2012 at 6:38
What steps will reproduce the problem?
1. Place the dll in lua\includes\modules
2. Place the provided lua files in lua\autorun
3. Start Server and watch it crash with no error output.
What is the expected output? What do you see instead?
The server completes the setup phase and continues loading, it crashing just
after lua systems / where it's called initializes.
What version of the product are you using? On what operating system?
Latest r172? Windows 7 x64 4GB Ram.
Please provide any additional information below.
Latest GMOD server binaries.
Original issue reported on code.google.com by [email protected]
on 17 Feb 2012 at 11:35
Apparently the port parameter is required now.
Original issue reported on code.google.com by tgp1994
on 13 Jun 2012 at 9:22
Attachments:
code:
hook.Add( "PlayerPasswordAuth", "PlayerPasswordAuth", function( name, pass,
steamID, address )
return {false, "Sorry, you are not welcome on this server!"}
end )
Even using Force Protocol:
gk_force_protocol_enable 1
gk_force_protocol 22
No errors, nothing, just not kick!
Original issue reported on code.google.com by [email protected]
on 26 Jul 2012 at 9:03
What steps will reproduce the problem?
1. Spawn Car
2. Get in car, start it
3. Drive car and press SpaceBar to brake, server then crashed.
What version of the product are you using? On what operating system?
Revision 238 of gmsv_pimpmyride_win32.dll
OS = Windows 7 64 Bit
Please provide any additional information below.
Crash Dump:
http://dumps.metastruct.uk.to/dumper.py?dump=srcds_1718343_crash_2013_4_27T22_10
_7C0.mdmp
Original issue reported on code.google.com by [email protected]
on 27 Apr 2013 at 10:16
What steps will reproduce the problem?
1. Install Module Like Normal
2. Include Module in LUA script (server-side tested so far)
3. Edit vehicle stats as normal.
What is the expected output? What do you see instead?
Should allow me to edit the vehicle stat script. I get [gm_pimpmyride] NO
VEHICLE!
What version of the product are you using? On what operating system?
Running latest GMod (Non-Beta) Windows Server. With GM_Pimpmyride module.
Please provide any additional information below.
None.
Original issue reported on code.google.com by [email protected]
on 17 Aug 2012 at 7:37
GetVehicleParams has been broken since the latest source engine/GMod update
(15-4-2011). As soon as you attempt to use it, a lua error appears on that line
reporting 'NO VEHICLE!'. I hope that you have the time to repair this amazing
module.
Thanks,
Maurits.
Original issue reported on code.google.com by [email protected]
on 15 Apr 2011 at 8:49
What steps will reproduce the problem?
1. require("tmysql")
What is the expected output? What do you see instead?
Crash.
What version of the product are you using? On what operating system?
tmysql3, Windows Seven Pro.
Please provide any additional information below.
Nope.
Original issue reported on code.google.com by [email protected]
on 2 Aug 2012 at 10:36
What steps will reproduce the problem?
1. Download the latest build
2. Place all dependencies (available in redist) in orangebox server root folder
3. Place the module into lua/bin
4. Rename to gmsv_tmysql_linux.dll
3. require('tmysql')
What is the expected output? What do you see instead?
The module should be loaded
What version of the product are you using? On what operating system?
Latest tmysql. Latest GMod 13 linux server.
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 21 Aug 2012 at 3:06
What steps will reproduce the problem?
1. Having gm_pimpmyride
What is the expected output? What do you see instead?
The server will crash when it reads gm_pimpmyride
What version of the product are you using? On what operating system?
Windows 2003
Please provide any additional information below.
Original issue reported on code.google.com by erie1555
on 17 Oct 2011 at 8:21
Linux version is broken, caused by engine update:
Gatekeeper: CBaseServer::RunFrame signature failed!
Original issue reported on code.google.com by [email protected]
on 18 Oct 2010 at 4:48
What steps will reproduce the problem?
1. Starting The Server
2. Joining the server
What is the expected output? What do you see instead?
Joining the server with no problems.
What version of the product are you using? On what operating system?
Latests from the svn link (also latests on facepunch) looked on 20th December
2011
Windows 7 64BIT
Please provide any additional information below.
Console overview:
DJFoxx -> connected
Sending number of players to database...
Dropped DJFoxx from server (Disconnect by user.)
DJFoxx [192.168.0.15:27006] joined with steamID STEAM_X:X:X.XXXXXXXX
192.168.0.15:27006: password failed.
Original issue reported on code.google.com by [email protected]
on 20 Dec 2011 at 8:32
It just crashes garrysmod
Here is my dump
http://dumps.garrysmod.com/?view=1897794411
Original issue reported on code.google.com by [email protected]
on 16 Oct 2011 at 8:54
What steps will reproduce the problem?
1.run on windows
sorry for posting in wrong area if this is wrong. Been seeing errors lately
with last windows version
connected, address "XXX.XXX.XXX.XXX:43625"
L 10/29/2011 - 09:57:50: Lua Error: [\gamemode\sv_misc.lua:71] attempt to index
global 'gatekeeper' (a nil value)(Hook: PlayerConnect)
Original issue reported on code.google.com by [email protected]
on 29 Oct 2011 at 4:19
What steps will reproduce the problem?
1. Running the server after a long period of time
What is the expected output? What do you see instead?
I don't expect the server to crash.
What version of the product are you using? On what operating system?
Latest version, Windows 2003
Please provide any additional information below.
2:48 PM - Rigby: threadtools.cpp <2574> : Assertion Failed: Illegal termination
of worker thread ' CN et Encrypt:0'
2:49 PM - Rigby: Assert( Assertion Failed: Illegal termination of worker thread
' CNet En crypt:0'):.\threadtools.cpp2574
Original issue reported on code.google.com by erie1555
on 22 Nov 2011 at 7:56
Is it working for GM13? I don't seem to be able to require() it
Original issue reported on code.google.com by [email protected]
on 28 Oct 2012 at 5:48
1. Install Module Like Normal
2. Include Module in LUA script (server-side tested so far)
3. Edit vehicle stats as normal.
What is the expected output? What do you see instead?
Should allow me to edit the vehicle stat script. I get [gm_pimpmyride] NO
VEHICLE!
What version of the product are you using? On what operating system?
Running latest GMod (Non-Beta) Linux Server. With GM_Pimpmyride module.
Please provide any additional information below.
Would love a Linux build if you can.
Original issue reported on code.google.com by erie1555
on 21 Aug 2012 at 7:33
What steps will reproduce the problem?
1.add file to lua/bin
2.require it
3.Start the server
What is the expected output? What do you see instead?
For the server to start, except it crashes
What version of the product are you using? On what operating system?
Newest from nov 4 on windows server 2008 r2
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 13 Nov 2012 at 1:25
gmsv_gsapi is missing its solution for compiling.
Currently, I'm running into linker errors.
Original issue reported on code.google.com by [email protected]
on 14 Jul 2012 at 4:41
What steps will reproduce the problem?
1. Put gmsv_gatekeeper on a updated GMod server
2. Start server.
3. Attempt to connect.
What is the expected output? What do you see instead?
It should allow people to join. But instead is generating an error and causing
people to be disconnected with "invalid Steam ID" error.
What version of the product are you using? On what operating system?
Latest gmsv_gatekeeper. An updated GMod server.
Please provide any additional information below.
The OB update probably broke it. As it was working fine before.
Original issue reported on code.google.com by [email protected]
on 29 Jun 2012 at 3:58
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