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Highly opinionated fork of the Ranvier MUD engine

Home Page: https://www.andrewzigler.com/portfolio/pinwheel-mud-engine/

License: MIT License

JavaScript 98.71% Shell 0.02% CSS 0.69% HTML 0.58%
mud game-engine ranvier gamedev backend

pinwheel's People

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pinwheel's Issues

Just a general question: What do you think about the ranvier co-ordinate system automatically attaching all adjacent rooms?

I love not having to explicitly define all exits. And the coordinate system seems to have a lot of benefits in the long run, but I'd really love to be able to define a wall between rooms and remove some of the automatically linked exits. I think you could just do this in the room metadata, but Shawn seems to think that's a hacky way to do it, and it would make pathing for mobs more complicated. I imagine it would, but also, it's really nice not to have to add tons of extra rooms in between all your rooms in an area just to enforce the exits.

I was just wondering if thats something you've thought about at all?

i18n support

Could support i18n in the future?
If so, I can translate to chinese(sim and tra).

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