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go-server

goland 游戏服务器架构,mmo架构,ai行为树,配置data

设计之初,建立在actor模式下的;rpc,以及消息驱动,rpc无需注册,支持int,数据,struct(struct必须要注册结构题即可);sql封装简单的orm,具体看demo

websocket模式下,要在net,websocket注视掉如下代码:https://studygolang.com/articles/14842

1.配置golang的gopath和goroot

2.bin目录下的sxz_server.cfg配置数据库以及端口

3.数据库在sql文件目录下生产

4.win下执行build.bat,start.bat

5.linux下执行build.sh,start.sh

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