Fast and simple YUV approximation conversion in pure Rust. At most the same as libyuv does. Performance will be equal to libyuv or slightly higher on platforms where SIMD is implemented. Otherwise equal or slower.
Mostly implemented AVX-512, AVX2, SSE, NEON
X86 targets with SSE and AVX uses runtime dispatch to detect available cpu features.
Supports:
- YCbCr ( aka YUV )
- YCgCo
- YCgCo-R
- YUY2
rustc avx2
, avx512f
, avx512bw
, neon
, sse4.1
features should be set when you expect than code will run on supported device.
For AVX-512 target feature avx512bw
is required along with feature nightly_avx512
and nightly
rust channel compiler.
cargo add yuvutils-rs
rgb_to_yuv422(&mut y_plane, y_stride,
&mut u_plane, u_width,
&mut v_plane, v_width,
&rgb, rgb_stride,
width, height,
YuvRange::Full, YuvStandardMatrix::Bt709);
yuv422_to_rgb(&y_plane, y_stride,
&u_plane, u_stride,
&v_plane, v_stride,
&mut rgb, rgb_stride,
width, height,
YuvRange::Full, YuvStandardMatrix::Bt709);
rgb_to_ycgco420(&mut y_plane, y_stride,
&mut cg_plane, cg_width,
&mut cg_plane, cg_width,
&rgb, rgb_stride,
width, height,
YuvRange::TV);
ycgco420_to_rgb(&y_plane, y_stride,
&cg_plane, cg_stride,
&co_plane, co_stride,
&mut rgb, rgb_stride,
width, height,
YuvRange::TV);