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Unit Frames for WoW Classic
Error: Usage: UnitIsUnit("unit", "otherUnit")
AddOn: LunaUnitFrames
File: Tags.lua
Line: 701
Count: 2x
After casting a heal on my target.
sometimes if my private priest uses his group heal the incoming heal visual stucks after the heal. So it permanent shows the the green bars until i reload the ui.
Next time it happens i ll post the Error message here. I have BugSack running now :)
It would be great if the raidframe groups could "snap" into alignment when positioned next to each other, much like the Bongos action bar addon does with its bars.
[2015/04/17 22:50:26-4]: modules\Target.lua:116: <unnamed>:SetText(): Font not set
<in C code>: in function `SetText'
modules\Target.lua:116: in function <Interface\AddOns\LunaUnitFrames\modules\Target.lua:109>
[2015/04/17 22:50:26-4]: modules\Target.lua:698: <unnamed>:SetText(): Font not set
<in C code>: in function `SetText'
modules\Target.lua:698: in function `StartTargetCast'
modules\Enemycastbar.lua:391: in function `EnemyCastBar_Show'
modules\Enemycastbar.lua:378: in function `EnemyCastBar_Control'
modules\Enemycastbar.lua:318: in function `EnemyCastBar_Gfind'
modules\Enemycastbar.lua:309: in function <...rface\AddOns\LunaUnitFrames\modules\Enemycastbar.lua:305>
more... more, MOAR!
Moving in new directions
It would be nice if both at the same time was possible
See above
Hey.
Just installed your unit frames, and there are really crisp :D
There is however no timers on my buffs, what might cause this problem?
First of all, thanks for the addon!
Would it be possible to:
1 - Have an option to hide one or several unit frames when out of combat?
2 - Hide the player frame (or any other) when no target?
3 - Control the alpha of the frames based on if the player is out of combat but is still regenerating health/mana. Example: The player is not in combat but is at 81% health, so the player frame has an alpha of 50% , once the player has reached 100% health and mana, hide the player frame (or at least make it fully transparent).
4 - All of the above in any combination.
Would be cool if these could be implemented, as it would allow for very minimalist UI's (I don't like to see what I don't need).
Thanks in advance!
Show MP5 cooldown ticker on the manabar as rogue energy ticker to view when mana regeneration will begin. And option to turn on/off this feature.
And while you're at it cure cancer and world hunger...
Make Castbar / Totem Bar static option.
Show pvp icon in portrait when pvp flagged.
Was telling me that it couldn't compare a nil value or some equivalent error on line 847.
I added:
Health = UnitHealth("target")
to line 841 and it appears to be fixed. However, I wanted to make sure that's the correct way to do it, or if I'm just bandaging a larger issue.
Make it more clique like.
Is there a way to show all frames so I can position them the way I want?
Thanks!
Interlock raid frames just aligns all group on group 1 anchor
It would be nice if you could speciffy a grid setup this way, ie 4x2 where the groups are aligned all on group 1 anchor, but begin a "new line" when you reach the specified break number.
Here's an example
Break groups at 3:
[Group1][Group2][Group3]
[Group4][Group5][Group6]
[Group7][Group8]
Any way to add a enhancement option for displaying castbar below frames instead of pushing the bar and making them smaller while castbar is active?
Hey.
Not really an issue, but i wondered if you could share something about your setup for developing addons for vanilla wow.
What IDE are you using, how do you debug, etc.
Thanks
texts, icons, your corn folder...
[2015/04/13 11:50:11-328]: HealComm-1.0\HealComm-1.0.lua:1056: attempt to index field ?' (a nil value) HealComm-1.0\HealComm-1.0.lua:1056: in function
delayGrpHeal'
HealComm-1.0\HealComm-1.0.lua:1169: in function method' AceEvent-2.0\AceEvent-2.0.lua:318: in function
TriggerEvent'
AceEvent-2.0\AceEvent-2.0.lua:902: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:894>
accours since i installed QuestAnnouncer
every fight like 10 times :o
edit: no more errors with after i added
if not result[2] == "0" then
HealComm.delayGrpHeal(arg4, result[2])
end
at healcomm-1.0.lua on line 1169
Is there any way to turn off portraits or at least turn off the 3d portrait?
Just like xp...
Just an enhancement suggestion if possible to add a couple options for the position of the healthbar to overlay the frame along with the 3d portrait in the background.
If not, its all good.
Especially for the player frame, as many people tend to want to use a dedicated addon for that or are just fine with the vanilla casting bar.
Hi,
Thanks for the awesome addon!
Right now this feature seems applied globally. Is that possible to only apply for party frame?
Something like grid, that shows up even if you are alone/party/raid
color them!
As soon as Blessing of Light buffed on myself i get following error on Flashheal:
\LunaUnitFrames\libs\HealComm-1.0\HealComm-1.0.lua:985: attempt to perform arithmetic on local `FoLBonus'(a nil value)
Party icon is showing wrong when leaving the party.
Was not the party leader.
It disappeared when invited to another party.
Reappeared after leader died and rez, left party and icon stayed again.
Seriously who heals pets?
Could this be added? I wanna see them pets on my raid frames.
Also, if I have the party frames set up vertically, the pet bars end up behind the player bars.
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