Coder Social home page Coder Social logo

lunaunitframes's People

Contributors

akaij avatar antonioorct avatar artur91425 avatar aviana avatar bagger288 avatar chkmyid avatar devrak avatar einbaum avatar eke00372 avatar facade-developer avatar gashole avatar honeyhoney avatar hosq avatar jejkas avatar kakysha avatar laytya avatar leak avatar llacczy avatar manixer avatar martinjlowm avatar sipertruk avatar slaren avatar thetig avatar tianjianchn avatar vkuharsky avatar zerosnake0 avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

lunaunitframes's Issues

Getting Errors when playing on ElementaryOS (Ubuntu based) wine-1.6.2

See attached images:

luna_error_2
luna_error_1

It worked fine on Windows and even on the same setup on Linux, the errors popped up after some time. Could have something to do with Windows fonts not being available on Linux (mscorefonts installed)? Not sure if you can/want to help with that issue. Great addon anyway.

New error from new fix

Error: Usage: UnitIsUnit("unit", "otherUnit")
AddOn: LunaUnitFrames
File: Tags.lua
Line: 701
Count: 2x

After casting a heal on my target.

Incomming group heal visual stucks sometimes - HealComm-1.0

sometimes if my private priest uses his group heal the incoming heal visual stucks after the heal. So it permanent shows the the green bars until i reload the ui.

Next time it happens i ll post the Error message here. I have BugSack running now :)

Snappable raidframes

It would be great if the raidframe groups could "snap" into alignment when positioned next to each other, much like the Bongos action bar addon does with its bars.

SetText(): Font not set when target's castbar is off

  1. /luna -> Target -> Castbar -> Set Bar height weight: BAR OFF
  2. Target any caster.
  3. When he starts to cast anything you'll get a ton of errors:
[2015/04/17 22:50:26-4]: modules\Target.lua:116: <unnamed>:SetText(): Font not set
<in C code>: in function `SetText'
modules\Target.lua:116: in function <Interface\AddOns\LunaUnitFrames\modules\Target.lua:109>
[2015/04/17 22:50:26-4]: modules\Target.lua:698: <unnamed>:SetText(): Font not set
<in C code>: in function `SetText'
modules\Target.lua:698: in function `StartTargetCast'
modules\Enemycastbar.lua:391: in function `EnemyCastBar_Show'
modules\Enemycastbar.lua:378: in function `EnemyCastBar_Control'
modules\Enemycastbar.lua:318: in function `EnemyCastBar_Gfind'
modules\Enemycastbar.lua:309: in function <...rface\AddOns\LunaUnitFrames\modules\Enemycastbar.lua:305>

No buff timers

Hey.
Just installed your unit frames, and there are really crisp :D

There is however no timers on my buffs, what might cause this problem?

Hiding the Unit Frames

First of all, thanks for the addon!

Would it be possible to:
1 - Have an option to hide one or several unit frames when out of combat?
2 - Hide the player frame (or any other) when no target?
3 - Control the alpha of the frames based on if the player is out of combat but is still regenerating health/mana. Example: The player is not in combat but is at 81% health, so the player frame has an alpha of 50% , once the player has reached 100% health and mana, hide the player frame (or at least make it fully transparent).
4 - All of the above in any combination.

Would be cool if these could be implemented, as it would allow for very minimalist UI's (I don't like to see what I don't need).

Thanks in advance!

Small graphics bug

Hi, just wanna post small graphics bug with questlog and luna frames.
1

As you can see name, hp and zzz overlap the questlog.

btw is there a way to turn off combat text within the frames?

MP5 cooldown ticker

Show MP5 cooldown ticker on the manabar as rogue energy ticker to view when mana regeneration will begin. And option to turn on/off this feature.

PvP icon.

Show pvp icon in portrait when pvp flagged.

Error in modules/target.lua

Was telling me that it couldn't compare a nil value or some equivalent error on line 847.

I added:

Health = UnitHealth("target")

to line 841 and it appears to be fixed. However, I wanted to make sure that's the correct way to do it, or if I'm just bandaging a larger issue.

Error: attempt to index field '?' (a nil value)

After latest update since last 3 hours ago posted, I continue to get a couple errors in different lines but all relating to same error.
wowscrnshot_052515_135652
wowscrnshot_052515_140216

Also, this happens even after a fresh install of luna. I deleted the WTF savedvariables for luna.

Show all frames?

Is there a way to show all frames so I can position them the way I want?

Thanks!

Raidgroup grid system

Interlock raid frames just aligns all group on group 1 anchor

It would be nice if you could speciffy a grid setup this way, ie 4x2 where the groups are aligned all on group 1 anchor, but begin a "new line" when you reach the specified break number.

Here's an example
Break groups at 3:
[Group1][Group2][Group3]
[Group4][Group5][Group6]
[Group7][Group8]

Castbar Below frames

Any way to add a enhancement option for displaying castbar below frames instead of pushing the bar and making them smaller while castbar is active?

Setup

Hey.

Not really an issue, but i wondered if you could share something about your setup for developing addons for vanilla wow.

What IDE are you using, how do you debug, etc.

Thanks

healcom - delayGrpHeal

[2015/04/13 11:50:11-328]: HealComm-1.0\HealComm-1.0.lua:1056: attempt to index field ?' (a nil value) HealComm-1.0\HealComm-1.0.lua:1056: in functiondelayGrpHeal'
HealComm-1.0\HealComm-1.0.lua:1169: in function method' AceEvent-2.0\AceEvent-2.0.lua:318: in functionTriggerEvent'
AceEvent-2.0\AceEvent-2.0.lua:902: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:894>

accours since i installed QuestAnnouncer
every fight like 10 times :o

edit: no more errors with after i added
if not result[2] == "0" then
HealComm.delayGrpHeal(arg4, result[2])
end
at healcomm-1.0.lua on line 1169

ElvUI-like Healthbar/Manabar

Just an enhancement suggestion if possible to add a couple options for the position of the healthbar to overlay the frame along with the 3d portrait in the background.

If not, its all good.

Ability to disable cast bars

Especially for the player frame, as many people tend to want to use a dedicated addon for that or are just fine with the vanilla casting bar.

HealComm-1.0 FoLBonus error - oncast Flashheal

As soon as Blessing of Light buffed on myself i get following error on Flashheal:

\LunaUnitFrames\libs\HealComm-1.0\HealComm-1.0.lua:985: attempt to perform arithmetic on local `FoLBonus'(a nil value)

Party indicator bug.

Party icon is showing wrong when leaving the party.

Was not the party leader.

It disappeared when invited to another party.

Reappeared after leader died and rez, left party and icon stayed again.

Pet frame bugging.

First time happened with my hunter, the pet frame got discolored.

It happened with my imp, frame is saying my imp is offline and it's by my side.

Happened after using the deep tram IF -> SW. Used the tram before. Hearthed, etc. Maybe a sporadic bug.

About 30m-1h gameplay session.

Screenshot:
luna

Pet group in raid

Could this be added? I wanna see them pets on my raid frames.

Also, if I have the party frames set up vertically, the pet bars end up behind the player bars.

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.