Comments (1)
Turns out it worked all along. Here's your Net-1 moneyshot @shrizza
I dunno why I thought this would be a problem, Avara does its own culling as well at the application logic level, so those objects are not even passed to opengl for drawing if they are filtered out by the view pyramid check OR the yon check.
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Related Issues (20)
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- memory error when loading "treble" HOT 1
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