Name: Aurodev
Type: User
Company: Dihydrogen Monoxide Awareness in CA, LLC
Bio: Skill set includes, but is not limited to:
Expertise with Ramen Noodle Mallets,
Pontificating on things of which I have limited knowledge,
"Designing stuff"
Location: Earth
Blog: http://www.ca_please_secede_already.us
Aurodev's Projects
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
realtime motion tracking in blender using mediapipe and rigify
blender add-on for importing augmented reality motion tracking data recorded with the mobile application blendartrack
I have created this addons for export asset from Blender to Unreal Engine 4
This is an addon for blender that imports Lightwave models into Blender and works with 2.80+, cycles
Blender Minecraft .json model importer/exporter
A Blender PBR Material Texture and Object Exporter
Blender addon for structure from motion tools to allow dense point cloud reconstruction from Blender's camera tracker
A Blender plugin that allows you to export 3D models and animations to spritesheets
Automatically exported from code.google.com/p/blendercam
Exports From Blender to Babylon.JS in JSON / .babylon format
Blender addon to render 3D models from multiple angles into 2D/2.5D game sprites.
Blender Motion Capture using your camera!
Blip is a library to procedurally generate and play sound effects for games
A high-level 3D class library that gives you real-time 3D graphics with just a few lines of C# code. Supports multiple platforms. Implemented as a .NET Standard library that works with .NET 6, .NET 5, .NET Framework, .NET Core 3.x. See 'Quick start for Windows' to get started. Also available as a NuGet package without the examples or source.
blender python scripts
BrainAI is a set of helper classes to add AI to your game.
:spades: C# to JavaScript compiler. Write modern mobile and web apps in C#. Run them anywhere in JavaScript with Bridge.NET.
Godot engine build containers
A voxel library for real-time applications.
Building generation addon for blender
An Unreal Engine toolkit 🧰 to create your own Levels, Bullets and Enemies by using customized Data Tables, Structures, Behavior Trees, etc. All this without editing any actor directly 👾
.NET wrapper for the Bullet physics library
.NET wrapper for the Bullet physics library using Platform Invoke
Generative Modeling Toolkit for Blender
⚖️ A tool for transpiling C to Go.
C3DE is a 3D Game Engine powered by MonoGame
CadetEngine is a component-based AS3 Scene Engine supporting 2D and 3D GPU accelerated rendering, physics, custom behaviours and 3rd party library integration. It has been designed from the ground up to be plug-and-play with editability in mind.