Hadijáték is a Diplomacy-like game invented at BME VeBio's FEB camp.
This project was started after playing a trial game with the old Haskell version, which was full of bugs, and was hard to manage. The webpage worked off an extremely basic CGI, and was quite slow.
All common structs and methods.
Take an Inkscape SVG, and create an initial game map. Currently no Bezier curves are supported.
The webui: where players interact with the game. Players are authenticated, submit orders, and see the state of the game.
Once all orders are submitted for a turn, this tool executes all orders, resolves conflicts, assigns retreats, etc. In effect, it is a state transformer.
THIS PROJECT IS STILL IN DEVELOPMENT
The old Haskell repo: hadijatek