Author: Sean Myers Project 3: Swap Space
readme: It works for everything asked.
Implementation details:
-Handle-memory (my main allocator of pages) checks to see if buddy swap returns 0 or not. If it does it envokes the clock algorithm
-Clock will use the referenced bit to determine which page to evict.
-Once page is determined, it calls swap_out_page.
-Swap out page has a swap space, that is just one gigantic "free" bitmap and it looks for and finds a space in the map.
-When it finds a place it allocates that space(sets the bit to a 1) and then puts it in.
-Now, any time I get down to the PTE and there is a 0 present, and 1 dirty, I know that it is a swapped page.
-I pull out the swapped page and set the bits correctly and free up the swap space used.
Notes:
Last time I said there was an oddity with freeing, I fixed that. Turns out I was only freeing one page even if the request was of size 2 or more.
Doesn't handle full swap space. If you reach full swap space, it just returns -1 but my on_demand module does nothing with that info so the info is just removed completely from existence