confus's People
confus's Issues
Disconnect message is not called
Players don't disconnect.
Invisible collider at the base from spawn to the maze.
There seems to be an invisible collider that you can not walk through, but you can walk around it.
Not correctly moving in rotated direction
The player's direction is sent to the server and the server will then calculate the direction of the player. This is wrong.
Moveable wall rendering
Moveable walls are sometimes not rendered when they should be (and possibly act the other way around in certain scenarios as well). This is related to the optimization of not rendering moveable walls that are currently not participating in the maze
Player rotation
The player itself, including its collider, currently rotates along with the camera in every direction, but this should be limited to just rotating around the Y axis. The camera should not be a parent of the Player, but rather be a child, so that the collider can be attached to the player and rotation can be limited on the player, rather than the camera.
Maze doesn't update for new players
New players don't have the correct information like the maze seed and score.
Audio sources
Audio sources are limited to 16, since 1 audiosource is used for each channel. They should be pooled instead and acquired by buffers appropriately
Left and Right mouse button do not attack anymore
Somewhere in the last few updates the attacks stopped working, this needs to be looked in to.
Player model rotates around the X and Z axis.
Once the server is up, we should only communicate the Y rotation of all players to other players. If X and Z rotation does not influence collision then this is a non-issue.
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