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My attempt to recreate the C&C: Tiberian Dawn and Red Alert 1 games in a single engine.

License: GNU General Public License v3.0

GLSL 0.75% C# 99.01% Assembly 0.24%
game game-engine csharp commandandconquer redalert opengl opentk

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ccengine's Issues

Reload all game objects on scenario load

Right now, objects are partially loaded on game start (in Game.Initialise), and partially loaded when the scenario itself loads (in World.LoadScenario). All object loading should be moved into LoadScenario and preferably only the objects needed for that scenario should be loaded (eg only load the scenario's theater and not all theaters that are declared in theaters.ini).

Implement infantry

Need to subdivide cells into five subcell locations where infantry can place themselves. Play correct animations sequences when walking, etc.

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